Fern Dryopteridaceae VFX Grace

$20.00
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Fern Dryopteridaceae  VFX Grace

Fern Dryopteridaceae VFX Grace

$20.00

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Introduction This is a pack of Fern (Dryopteridaceae) models with 8 varying variants, made with Blender 2.91.2 and Cycles renderer. There are medium and low polys available with support for background medium shot, and close shot. PBR textures are applied. Features The model is made at real-world scale. No part-name confusion when importing several models into a scene. No external add-ons needed. No lights or cameras. Put the model into the scene to render without cleaning. 10 pieces of 4K PBR maps Including medium and low polys, 16 objects in total. No N-gons. Overlapping Unwrapped UVs. Blender project, fbx and obj file. Neither animation nor rigging. Polygons Medium Polys*8: Vertices 542,817; Edges 698,027; Quads 225,316; Low Polys*8: Vertices 77,753; Edges 122,323; Quads 47,712;

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SettingsFern Dryopteridaceae VFX Grace removeOptimized Nature Collection remove10 High Quality Bamboo Bush collection removeOld Farm 3d Scene remove3D Grass collection vol01 removeScottish Highland with grass and moss remove
NameFern Dryopteridaceae VFX Grace removeOptimized Nature Collection remove10 High Quality Bamboo Bush collection removeOld Farm 3d Scene remove3D Grass collection vol01 removeScottish Highland with grass and moss remove
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ContentIntroduction This is a pack of Fern (Dryopteridaceae) models with 8 varying variants, made with Blender 2.91.2 and Cycles renderer. There are medium and low polys available with support for background medium shot, and close shot. PBR textures are applied. Features The model is made at real-world scale. No part-name confusion when importing several models into a scene. No external add-ons needed. No lights or cameras. Put the model into the scene to render without cleaning. 10 pieces of 4K PBR maps Including medium and low polys, 16 objects in total. No N-gons. Overlapping Unwrapped UVs. Blender project, fbx and obj file. Neither animation nor rigging. Polygons Medium Polys*8: Vertices 542,817; Edges 698,027; Quads 225,316; Low Polys*8: Vertices 77,753; Edges 122,323; Quads 47,712;Optimized Nature Pack 3D Models : Very good choice for mobile games and AAA quality games development. The textures are included in the rar file and the size is 4096x4096 and 2048x2048. Alpha map is included in Base Color + Opacity Map if you need - DirectX BaseColor,Normal,Roughness,Opacity,ARM Rendered Unreal Engine 5! Formats: FBX Textures/TGA/10 group of high quality Bamboo Bush Includes materials (standard) and textures (4K). The file format is FBX/C4D(standard)Old Farm 3d Scene Available Formats: .blend, .fbx, .obj, .mtl. Polygons: 2,168,499 Vertices: 1,138,208 Ready to render in Blender using Cycles. Models Included: Tractor House Hay Wagon Windmill Barn Water Tower Grain Silo 6 Corn Plants 2 Trees Oil Can Straw Roll Grass Flowers Plants All the models you can see in the images. All models are organized in collections and properly named.Introduction This is a collection of realistic 3D grasses with 43 varying shapes, made with Blender. Features The model is in meter units at real-world scale. Just put the model in the scene to render without cleaning. No part-name confusion when importing several models into a scene. No external add-ons needed. No lights and cameras. Formats There is a blender project and models like x3d, fbx, obj, stl. Specification There are 49 objects in total. Vertices: 122,784; edges 88,167; tris 173169 Textures 3D Grass collection vol01_BaseColor.png, 2048*2048 3D Grass collection vol01_Normal.png, 2048*2048 3D Grass collection vol01_Roughness.png, 2048*2048 3D Grass collection vol01_SubsurfaceAmount.png, 2048*2048 3D Grass collection vol01_SubsurfaceColor.png, 2048*2048Scottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) )
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