Florarium dwarf

Florarium dwarf
Product details
3D model of florarium dwarf Polycount is specified with turbosmooth: Poly: 980 213 Verts: 1 137 958 All groups of objects, textures and materials have logical names in English. Separately saved the material file for the FBX version. By default, VrayDisplacementMod is enabled on the trunk. In the archive you will find: -textures to the florarium dwarf -file material for FBX -Model for 2014 version -FBX file The materials were configured in Vray 3.50.04 Pleasant and fast renders!
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| Settings | Florarium dwarf remove | Grass Forest V 1 remove | Meadow Grass 02 remove | Wooden pergola with hanging sofa remove | Scottish Highland with grass and moss remove | Ground Leaves Pack remove |
|---|---|---|---|---|---|---|
| Name | Florarium dwarf remove | Grass Forest V 1 remove | Meadow Grass 02 remove | Wooden pergola with hanging sofa remove | Scottish Highland with grass and moss remove | Ground Leaves Pack remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 2862941 | 991304 | 3723404 | 2850739 | 1893583 | 2427667 |
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| Price | $30.00 | $10.00 | $10.00 | $9.00 | $25.00 | $4.00 |
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| Description | ||||||
| Content | 3D model of florarium dwarf Polycount is specified with turbosmooth: Poly: 980 213 Verts: 1 137 958 All groups of objects, textures and materials have logical names in English. Separately saved the material file for the FBX version. By default, VrayDisplacementMod is enabled on the trunk. In the archive you will find: -textures to the florarium dwarf -file material for FBX -Model for 2014 version -FBX file The materials were configured in Vray 3.50.04 Pleasant and fast renders! | Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map | Please read the description before purchasing. The house is not included, nor is the scene. It was only used to show how the grass looks in a real scene. Grass - Meadow - Lawn for Corona Render (Included CoronaScatter) What the scene includes: 2 rocks 5 dried leaves 7 types of grass 5 flowers (red, blue, white and purple) Plane of 8 meters x 7.9 meters What the file includes: 3DsMax 2019 file with Corona Renderer 6 It works the same for me in the Corona 3 version -OBJ file + MTL Screenshots of the settings of each CoronaScatter 14 textures polygons: Polys: 19.456 Verts: 64.351 | Pergola size in axes 1800 x 1800 mm Stage size (WxDxH) 2960 x 2960 x 2750 mm There are materials with Displacement in the scene, so it is better to use millimeters as the unit of measurement. Or you will need to adjust the Displacement size in accordance with your units of measurement. In addition to the OBJ file, the archive also contains an FBX file. There are VRay and Corona material libraries Polys: 311953 Verts: 314778 | Scottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) ) | Made in blender3D v2.81 Lowpoly Ground Leaves Pack 3D model. Dead leaves on ground 3d model. Texture : 4680*1966 (Diffuse, Normal, Height map, Metallic and Smoothness). Polycount: 7,360 Verts | 4,795 Polygon/faces |8,188 Tris. *Formats: * Blend, Obj, Fbx, Dae, Abc and Gltf/Glb. Check out my other models: Cgtrader.com/mohdarbaaz3. |
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