Flower Vase

$3.00
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Flower Vase

Flower Vase

$3.00

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ok.. Material: PLA Nozzle temperature: 210°. Thermal bed temperature: 60°. Nozzle diameter 0.4 mm. Layer: 0.05mm or 0.1mm Filling 10 %. Support: no Raft: recommended

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SettingsFlower Vase removeFlower Set 046 Dahlia removePots with Plants removeindoor plant - set 23 removewisterial tree 10 set 02 removeNight park remove
NameFlower Vase removeFlower Set 046 Dahlia removePots with Plants removeindoor plant - set 23 removewisterial tree 10 set 02 removeNight park remove
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SKU471245439528064411663468666528470754701193
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Contentok.. Material: PLA Nozzle temperature: 210°. Thermal bed temperature: 60°. Nozzle diameter 0.4 mm. Layer: 0.05mm or 0.1mm Filling 10 %. Support: no Raft: recommended---Work best with 3Ds Max.---- ---FBX file with standard material it should work with most program. Just need a little adjustment and relink. Flower Set 046 Dahlia Polys: 694985 Verts: 755359 -Formats: 3DsMax 2015, OBJ -Render engine: Corona, Vray -unit: Millimeter. ** Some of the mesh's turbosmooth is set to render only. flower, vase, leaf, decor, decoration, set, bouquet, wedding, leaves, white, fern, dahlia, eucalyptus, glass,The Magic of Flowers: A Flower and Plant Model Featuring Five Beautiful Flowers to Attract Beauty and Wonder. This work is really high quality and features high-quality textures. It includes five stunning flowers, namely Sanservieria, Pothos, Dracaena, Raspberry, and Oregano, along with 2 models of vases and tripods, all of which are modeled with elegance and precision. You can use it in work, engineering and architectural projects or use your own game that is available in different formats. I hope you like it.Name: indoor plant - set 23 Type: model Format: 3Ds Max 2018 Export: OBJ Render: VRay + Corona Polys: 395728 Verts: 681274 Units: Millimeters Dimension: 1102.6 x 900.04 x 1024.12 Date: 2023.8.3wisterial tree 10 set 02 1 tree and with 4 color Fbx and obj (Vray 4.2 and corona 5) Executed in 3d max 2013 All textures and materials needed for the rendering found in the archive Smoothing modifier is stored in the stack for convenienceNative file by Blender import some object from .skp
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