Flower vase

$8.00
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Flower vase

Flower vase

$8.00

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Hi everyone! The model is made in blender version 2.91. Rendering is done in the native engine Cycles. Blooming sakura branch, with the ability to stylize the petals in the color you want. Ideal for decoration in the hallway, bathroom or on the dressing table. The model is accompanied by the texture of the petal and the texture of the twig created in Substance Painter. Changing the color of the bud can be easily done in node editor. File formats: Blend FBX OBJ MTL

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SettingsFlower vase removeoutdoor garden tree plant013 collection removeOutdoor Plants 2 removeCeiba Pentandra Two tree set removeStreet bench removeRiver Mountains Scene remove
NameFlower vase removeoutdoor garden tree plant013 collection removeOutdoor Plants 2 removeCeiba Pentandra Two tree set removeStreet bench removeRiver Mountains Scene remove
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SKU287957247024314567298355523733502903772277
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ContentHi everyone! The model is made in blender version 2.91. Rendering is done in the native engine Cycles. Blooming sakura branch, with the ability to stylize the petals in the color you want. Ideal for decoration in the hallway, bathroom or on the dressing table. The model is accompanied by the texture of the petal and the texture of the twig created in Substance Painter. Changing the color of the bud can be easily done in node editor. File formats: Blend FBX OBJ MTLoutdoor garden tree plant013 collection Format: 3dmax2018, FBX Render: v.ray, corona Texture: Yes Polys: 969355 Vert: 1011328 All objects in the scene are logically Named, reset X.form and Unwrap.Polys: 1393520 Verts: 2018566This collection gives you 2 detailed Ceibas. 20-25 m height in 3ds max 2016 native format and obj, Also include Vray and Corona shader.Benches with advertising stands and benches with plants in different dimensions Name: Street_bench Version: 2015 Preview: Yes Units: cm Dimension: 318 x 45 x 50 Polys: 346,885 vertext: 218,694 XForm: Yes Box Trick: No Model Parts: 1 Render: V-Ray Formats: 3Ds Max 2015, OBJ, FBX, 3DSRiver Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.
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