Forest Cliffs Moss

$40.00
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Forest Cliffs Moss

Forest Cliffs Moss

$40.00

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Captured in neutral lighting conditions, decimated and with PBR textures for easier use. A pack/collection of flexible Modular Mossy Forest Cliffs allows you to quickly create large, unique, photo realistic scenes. From Mountains to dense forests . All pictures are rendered in Cycles with a simple HDRI setup. 8K materials: Albedo Roughness Normal Model Informations: .blend .obj .fbx If something is not working as it should, please don’t hesitate to contact me! *the vegetation in the preview pictures is not included

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SettingsForest Cliffs Moss removeExterior Landscape pack collection removeMaple-tree 13 removeWood System removeTrees Cartoon V40 removePlants Carpinus Betulus remove
NameForest Cliffs Moss removeExterior Landscape pack collection removeMaple-tree 13 removeWood System removeTrees Cartoon V40 removePlants Carpinus Betulus remove
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ContentCaptured in neutral lighting conditions, decimated and with PBR textures for easier use. A pack/collection of flexible Modular Mossy Forest Cliffs allows you to quickly create large, unique, photo realistic scenes. From Mountains to dense forests . All pictures are rendered in Cycles with a simple HDRI setup. 8K materials: Albedo Roughness Normal Model Informations: .blend .obj .fbx If something is not working as it should, please don't hesitate to contact me! *the vegetation in the preview pictures is not includedLake Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).. Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 10,168,579 | Polygon: 7,596,691 | Tris: 13,259,387. Exported: Blend | Fbx | Obj | Dae | Stl. House Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular,alpha and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 720*1280 (Diffuse). Poly count: Verts: 12,328,933 | Polygon: 8,925,135 | Tris: 13,912,247. Exported: Blend | Fbx | Obj | Dae | Stl. Abandoned Car in Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Car: 4096*4096 (Diffuse,Alpha,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 1920*1386 (Diffuse). Poly count: Verts: 13,700,133 | Polygon: 11,468,615 | Tris: 19,318,576. Exported: Blend | Fbx | Obj | Dae | Stl. Tunnel Ruins Scene Made In Blender3D v2.91. Texture Detail: Tunnel: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 3837*3853 (Diffuse,Normal,Ao,Smoothness and Height maps). Small Rocks: 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ivy: 512*512 (Diffuse,Normal and Height maps). Poly count: Verts: 2,453,936 | Polygon: 1,238,554 | Tris: 2,385,716. Exported: Blend | Fbx | Obj | Dae | Stl. Tropical Island Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Tropicals Plants: 3837*3853 (Diffuse,normal,height,ao,smoothness maps). Palm Tree: 1920*1386 (Diffuse,Normal,Ao and height maps). Poly count: Verts: 6,919,604 | Polygon: 4,715,067 | Tris: 7,442,523. Exported: Blend | Fbx | Obj | Dae | Stl. Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 512*512 (Diffuse,Normal,Alpha and Roughness maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 4,461,133 | Polygon: 3,079,682 | Tris: 5,031,917. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: Cgtrader.com/mohdarbaaz3.There are 5 young maple trees in the scene. Height: 3.1 - 4.5 m Polygons: 493 614 Leaves using opacity map. Used vertex color. Enjoy your use!9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customizedPlease do not resell. Or give out in the warez site. Only available for customer purchase. In your projects. ** 5 Models ** This is Trees Cartoon V40. It is cartoon tree for animation and game. Model clean topology based on quads and completely UVunwrapped. The Trees is pretty low polygon. I also have a other trees model. much more. You can view in my profile. Features: Tree01 Verts : 3386 Edges : 6860 Faces : 3476 Tris : 6768 UVs : 4036 Tree02 Verts : 6562 Edges : 13292 Faces : 6732 Tris : 13120 UVs : 7868 Tree03 Verts : 4970 Edges : 10068 Faces : 5100 Tris : 9936 UVs : 5948 Bush01 Verts : 756 Edges : 1519 Faces : 767 Tris : 1504 UVs : 879 Bush02 Verts : 733 Edges : 1478 Faces : 749 Tris : 1458 UVs : 880 File format: Maya 2018 (.ma .mb) FBX Obj MAX BLEND DAE Texture size 2048*2048 /one texture Format .png BaseColor Height Metalness Normal Roughness Ambient occlusion I intend very much. I hope you like it. If the file has problems or you have any question, please tell me. Best regards, FahHQ Plants Carpinus Betulus 3 Different 3D models in the scene Height: 5000mm & 5000mm & 6000mm Carpinus betulus, the European or common hornbeam, is a species of tree in the birch family Betulaceae, native to Western Asia and central, eastern, and southern Europe, including southern England. It requires a warm climate for good growth, and occurs only at elevations up to 1,000 meters (3,281 ft). It grows in mixed stands with oak, and in some areas beech, and is also a common tree in scree forests. Hornbeam was also known as yoke elm. It is a deciduous small to medium-size tree reaching heights of 15–25 meters (49–82 ft), rarely 30 m (98 ft), and often has a fluted and crooked trunk. Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl Polys: 805k + Verts: 999k 4K texture + 4K material JPEG (texture), MAX + OBJ + MTL + FBX 2012 + Blender 2.9 + Maya 2018 3dmodels: MAX + OBJ + FBX 2012 + Blender 2.9 + Maya 2018 Corona render + Vray render (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 + Blender 2.9 + Maya 2018 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo Smooth
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