Ginger – Photogrammetry Scan

$9.00
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Ginger - Photogrammetry Scan

Ginger – Photogrammetry Scan

$9.00

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Ginger root split into two halves. Subdivide-Safe geometry. Clean UVs and fully unwrapped All objects and texture assets are separated and well organized in a clear structure Model details: Manual Retopo with Quad-Only geometry. Subdivide-Safe geometry. Clean UVs and fully unwrapped All objects and texture assets are separated and well organized in clear structure Centered at origin, real world 1:1 scale PBR Textures in .png format 4096×4096 size: BaseColor Normal Rougness Metallic Ambient Occlusion Height Previews rendered with vRay. The scene is not included.

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SettingsGinger - Photogrammetry Scan removeWooden pergola with hanging sofa removeCave constructor removeChristmas wreath with toys and pine cones removeGrass Forest V 1 removeRyegrass Meadow Patch remove
NameGinger - Photogrammetry Scan removeWooden pergola with hanging sofa removeCave constructor removeChristmas wreath with toys and pine cones removeGrass Forest V 1 removeRyegrass Meadow Patch remove
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SKU4703630285073997143926983489913042127354
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ContentGinger root split into two halves. Subdivide-Safe geometry. Clean UVs and fully unwrapped All objects and texture assets are separated and well organized in a clear structure Model details: Manual Retopo with Quad-Only geometry. Subdivide-Safe geometry. Clean UVs and fully unwrapped All objects and texture assets are separated and well organized in clear structure Centered at origin, real world 1:1 scale PBR Textures in .png format 4096x4096 size: BaseColor Normal Rougness Metallic Ambient Occlusion Height Previews rendered with vRay. The scene is not included.Pergola size in axes 1800 x 1800 mm Stage size (WxDxH) 2960 x 2960 x 2750 mm There are materials with Displacement in the scene, so it is better to use millimeters as the unit of measurement. Or you will need to adjust the Displacement size in accordance with your units of measurement. In addition to the OBJ file, the archive also contains an FBX file. There are VRay and Corona material libraries Polys: 311953 Verts: 314778Here you find a lot of cave elements which youcan use to construct your own dungeon. All materials are PBR, all textures size is 2048x2048. Triangles count (by asset groups): Walls elements - 22100 tris Ceiling elements - 8250 tris Floor elements - 9800 tris Stalactites - 3700 tris Stalactite strips - 1600 tris Stalagmites - 9800 tris Little stalagmites - 390 trisChristmas wreath with toys and pine cones diameter 500mm Polys: 70575 Verts: 95672 in the archive: *. obj with mats file *. max 2015 corona render For Corona render, it is recommended to install a version not lower than 1.5, since the glossiness of the materials is adjusted taking into account PBR. Corona render version 5.2Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular mapHi all, This is ryegrass meadow patch created in Blender in real world scale (145cm x 138cm). It includes 7 different models: soil (3D scanned) clover perennial ryegrass dandelion dry grass plantain fig buttercup It comes in following formats: .blend .fbx .obj The blender file has the shaders set up, so it's ready to render using Cycles. The title image is not included. Each model comes with set of 4K .png maps: base color roughness normal opacity translucency ambient occlusion
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