Ginger – Photogrammetry Scan

Ginger – Photogrammetry Scan
Product details
Ginger root split into two halves. Subdivide-Safe geometry. Clean UVs and fully unwrapped All objects and texture assets are separated and well organized in a clear structure Model details: Manual Retopo with Quad-Only geometry. Subdivide-Safe geometry. Clean UVs and fully unwrapped All objects and texture assets are separated and well organized in clear structure Centered at origin, real world 1:1 scale PBR Textures in .png format 4096×4096 size: BaseColor Normal Rougness Metallic Ambient Occlusion Height Previews rendered with vRay. The scene is not included.
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Quick Comparison
| Settings | Ginger - Photogrammetry Scan remove | Christmas wreath with toys and pine cones remove | Acrylic Vase with Philodendron remove | Green Mountain Pack remove | Cave constructor remove | Grass Forest V 1 remove |
|---|---|---|---|---|---|---|
| Name | Ginger - Photogrammetry Scan remove | Christmas wreath with toys and pine cones remove | Acrylic Vase with Philodendron remove | Green Mountain Pack remove | Cave constructor remove | Grass Forest V 1 remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 4703630 | 2698348 | 3641255 | 868877 | 971439 | 991304 |
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| Price | $9.00 | $27.00 | $16.80 | $50.00 | $30.00 | $10.00 |
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| Description | ||||||
| Content | Ginger root split into two halves. Subdivide-Safe geometry. Clean UVs and fully unwrapped All objects and texture assets are separated and well organized in a clear structure Model details: Manual Retopo with Quad-Only geometry. Subdivide-Safe geometry. Clean UVs and fully unwrapped All objects and texture assets are separated and well organized in clear structure Centered at origin, real world 1:1 scale PBR Textures in .png format 4096x4096 size: BaseColor Normal Rougness Metallic Ambient Occlusion Height Previews rendered with vRay. The scene is not included. | Christmas wreath with toys and pine cones diameter 500mm Polys: 70575 Verts: 95672 in the archive: *. obj with mats file *. max 2015 corona render For Corona render, it is recommended to install a version not lower than 1.5, since the glossiness of the materials is adjusted taking into account PBR. Corona render version 5.2 | Acrylic Vase with Philodendron. This 3d model Acrylic Vase with Philodendron has a fully textured, detailed design that allows for close-up renders. Every model has been checked with the appropriate software. *IMPORTANT NOTICE: PLEASE MAKE SURE THAT YOU'VE GOT THE LATEST VERSION OF ARCHIVING SOFTWARE. NOT ALL OF OUR PRODUCTS INCLUDE MTL FILE WITH OBJ AT THE MOMENT, BUT YOU CAN REQUEST AND WE PREPARE IT AS SOON AS POSSIBLE. Note: The product comes without scene, camera or lights, include only 3dmodel. Camera and lights setting include only for primary view on all Beinspirations. Polygons: 129461 Vertices: 139095 File formats available on request: 3dmax * Corona 3dmax * Vray OBJ Cinema4D + Corona FBX Hope you like it! Also check out my other models, just click on my user name to see complete gallery or on our website. | 4 Grass mountain 3d models ready for your project! -4096pix Textures (color/light/normal/height/splat/snow and other) | Here you find a lot of cave elements which youcan use to construct your own dungeon. All materials are PBR, all textures size is 2048x2048. Triangles count (by asset groups): Walls elements - 22100 tris Ceiling elements - 8250 tris Floor elements - 9800 tris Stalactites - 3700 tris Stalactite strips - 1600 tris Stalagmites - 9800 tris Little stalagmites - 390 tris | Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map |
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