Grass clump
$5.00
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Grass clump
$5.00
Product details
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Product details
This grass clump 3d model is pbr + real world scale (centimetre) + animated with wind + various formats ……just drag the model to your software and render formats -Fbx -Obj -mtl -stl -mayabinary
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Quick Comparison
| Settings | Grass clump remove | Fir Tree remove | Stylized Cartoon Oak remove | indoor plant - set 23 remove | Indoor plant - set 27 remove | outdoor garden tree plant013 collection remove |
|---|---|---|---|---|---|---|
| Name | Grass clump remove | Fir Tree remove | Stylized Cartoon Oak remove | indoor plant - set 23 remove | Indoor plant - set 27 remove | outdoor garden tree plant013 collection remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 3251364 | 120631 | 4642585 | 4686665 | 4689713 | 4702431 |
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| Price | $5.00 | $10.00 | $18.00 | $5.99 | $8.99 | $8.00 |
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| Content | This grass clump 3d model is pbr + real world scale (centimetre) + animated with wind + various formats ......just drag the model to your software and render formats -Fbx -Obj -mtl -stl -mayabinary | Fir Tree Tris: 3185 Vert: 5811 Textures: Bark - 256x512 Normal/Diffuse/Specular Leaf -1024x1024 Normal/Diffuse(3 items)/Opacity | Stylized high quality cartoon model of an Oak Tree. This model made in Blender 3.5. Rendered in Cycles. This model is NOT for 3D printing. This model is for use in games or for visualizations. Vertices: 20233 Polygons: 21920 2048x2048 PBR materials includes: Color Normal map Roughness Ambient Occlusion File Formats: OBJ FBX 3DS STL DAE Collada Blender 3.5 | Name: indoor plant - set 23 Type: model Format: 3Ds Max 2018 Export: OBJ Render: VRay + Corona Polys: 395728 Verts: 681274 Units: Millimeters Dimension: 1102.6 x 900.04 x 1024.12 Date: 2023.8.3 | Name: Indoor plant - set 27 Type: model Format: 3Ds Max 2018 Export: OBJ Render: VRay , Corona Polys: 80112 Verts: 79642 Units: Millimeters Date: 2023.8.6 | outdoor garden tree plant013 collection Format: 3dmax2018, FBX Render: v.ray, corona Texture: Yes Polys: 969355 Vert: 1011328 All objects in the scene are logically Named, reset X.form and Unwrap. |
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