Grass for landscape

$12.00
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Grass for landscape

Grass for landscape

$12.00

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Grass for landscape In the archive there are 2 scenes with a lawn 12×12 meters: Corona + CoronaScatter Vray + MultiScatter To repeat the lawn, use the settings of my scatters (see screenshots) FBX and OBJ files contain only geometry Grass polygon – 6,938 polygons Vray Scene – 3.60.03 Corona Scene – 6 Both scenes in the 2014 Max version Trending tags: lawn, grass, greenery, spring, summer, field, lawn, meadow, garden, forest, landscape, exterior, For Corona render, it is recommended to install a version of at least 1.5, since the glossiness of the materials is adjusted taking into account PBR Who works in V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward – which is preferable for you Herb with dandelions here – https://www.cgtrader.com/3d-models/plant/grass/grass-with-dandelions

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SettingsGrass for landscape removeoutdoor garden tree plant013 collection removeStreet bench remove5 Different SETS of Trees SET VOL13 removeRiver Mountains Scene removeMaple-tree 13 remove
NameGrass for landscape removeoutdoor garden tree plant013 collection removeStreet bench remove5 Different SETS of Trees SET VOL13 removeRiver Mountains Scene removeMaple-tree 13 remove
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ContentGrass for landscape In the archive there are 2 scenes with a lawn 12x12 meters: Corona + CoronaScatter Vray + MultiScatter To repeat the lawn, use the settings of my scatters (see screenshots) FBX and OBJ files contain only geometry Grass polygon - 6,938 polygons Vray Scene - 3.60.03 Corona Scene - 6 Both scenes in the 2014 Max version Trending tags: lawn, grass, greenery, spring, summer, field, lawn, meadow, garden, forest, landscape, exterior, For Corona render, it is recommended to install a version of at least 1.5, since the glossiness of the materials is adjusted taking into account PBR Who works in V-Ray version lower than 3.1, be careful, in the materials in the BRDF section there is Microfaset GTR (GGX), if your version is older than 3.1, then the BRDF field will be empty. Choose Blinn, Phong or Ward - which is preferable for you Herb with dandelions here - https://www.cgtrader.com/3d-models/plant/grass/grass-with-dandelionsoutdoor garden tree plant013 collection Format: 3dmax2018, FBX Render: v.ray, corona Texture: Yes Polys: 969355 Vert: 1011328 All objects in the scene are logically Named, reset X.form and Unwrap.Benches with advertising stands and benches with plants in different dimensions Name: Street_bench Version: 2015 Preview: Yes Units: cm Dimension: 318 x 45 x 50 Polys: 346,885 vertext: 218,694 XForm: Yes Box Trick: No Model Parts: 1 Render: V-Ray Formats: 3Ds Max 2015, OBJ, FBX, 3DS5 Different SETS of Tree at an exceptional price which includes 9 different tree models. List of models: HQ Plants Betula Pendula03. 1Models HQ Plants Betula Pendula02. 2Models HQ Plants Betula Pendula. 2Models Plants Alnus Glutinosa02. 2Models Plants Acer Pseudoplatanus03. 2Models General specifications of the files: Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl 4K texture + 4K material JPEG (texture), MAX , OBJ + MTL + FBX 2012 + Blender 2.9 + Maya 2018 3dmodels: MAX + OBJ + FBX 2012 + Blender 2.9 + Maya 2018 Corona render + Vray (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo SmoothRiver Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.There are 5 young maple trees in the scene. Height: 3.1 - 4.5 m Polygons: 493 614 Leaves using opacity map. Used vertex color. Enjoy your use!
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