Grass Forest

Grass Forest
Product details
3D model created in Blender. Light Map Test – Unreal Engine 4 – No error Rendered in UE4. Screenshots without textures and wireframe are in Blender. MODEL Lowpoly Grass Model Polygons -42 Vertices – 84 UVs – overlapping With LODs TEXTURES T_Grass_A1 T_Grass_A2 T_GrassUE4_A1 (KiteDemo Default) All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map FORMATOS & UE4 Content Blender/FBX/OBJ/MAX/DAE/3DS/STL/PLY/X3D. UE4 Content UE4 content with configured SMs, material and textures configured in asset Paragon / Kit Demo default. What is being sold here are the textures and the model, the settings and material codes can be found and modified in EpicGames’ free assets Paragon and Kit Demo assets.
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Quick Comparison
| Settings | Grass Forest remove | Cornus tree remove | Ground Leaves Pack remove | Acrylic Vase with Philodendron remove | Scottish Highland with grass and moss remove | Wooden pergola with hanging sofa remove |
|---|---|---|---|---|---|---|
| Name | Grass Forest remove | Cornus tree remove | Ground Leaves Pack remove | Acrylic Vase with Philodendron remove | Scottish Highland with grass and moss remove | Wooden pergola with hanging sofa remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 841846 | 4251405 | 2427667 | 3641255 | 1893583 | 2850739 |
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| Price | $4.90 | $8.00 | $4.00 | $16.80 | $25.00 | $9.00 |
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| Description | ||||||
| Content | 3D model created in Blender. Light Map Test - Unreal Engine 4 - No error Rendered in UE4. Screenshots without textures and wireframe are in Blender. MODEL Lowpoly Grass Model Polygons -42 Vertices - 84 UVs - overlapping With LODs TEXTURES T_Grass_A1 T_Grass_A2 T_GrassUE4_A1 (KiteDemo Default) All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map FORMATOS & UE4 Content Blender/FBX/OBJ/MAX/DAE/3DS/STL/PLY/X3D. UE4 Content UE4 content with configured SMs, material and textures configured in asset Paragon / Kit Demo default. What is being sold here are the textures and the model, the settings and material codes can be found and modified in EpicGames' free assets Paragon and Kit Demo assets. | max (3ds Max 2018 corona) max (3ds Max 2018 vray) fbx (Multi Format) OBJ (Multi Format) The file pack includes maps | Made in blender3D v2.81 Lowpoly Ground Leaves Pack 3D model. Dead leaves on ground 3d model. Texture : 4680*1966 (Diffuse, Normal, Height map, Metallic and Smoothness). Polycount: 7,360 Verts | 4,795 Polygon/faces |8,188 Tris. *Formats: * Blend, Obj, Fbx, Dae, Abc and Gltf/Glb. Check out my other models: Cgtrader.com/mohdarbaaz3. | Acrylic Vase with Philodendron. This 3d model Acrylic Vase with Philodendron has a fully textured, detailed design that allows for close-up renders. Every model has been checked with the appropriate software. *IMPORTANT NOTICE: PLEASE MAKE SURE THAT YOU'VE GOT THE LATEST VERSION OF ARCHIVING SOFTWARE. NOT ALL OF OUR PRODUCTS INCLUDE MTL FILE WITH OBJ AT THE MOMENT, BUT YOU CAN REQUEST AND WE PREPARE IT AS SOON AS POSSIBLE. Note: The product comes without scene, camera or lights, include only 3dmodel. Camera and lights setting include only for primary view on all Beinspirations. Polygons: 129461 Vertices: 139095 File formats available on request: 3dmax * Corona 3dmax * Vray OBJ Cinema4D + Corona FBX Hope you like it! Also check out my other models, just click on my user name to see complete gallery or on our website. | Scottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) ) | Pergola size in axes 1800 x 1800 mm Stage size (WxDxH) 2960 x 2960 x 2750 mm There are materials with Displacement in the scene, so it is better to use millimeters as the unit of measurement. Or you will need to adjust the Displacement size in accordance with your units of measurement. In addition to the OBJ file, the archive also contains an FBX file. There are VRay and Corona material libraries Polys: 311953 Verts: 314778 |
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