Grass Forest

Grass Forest
Product details
3D model created in Blender. Light Map Test – Unreal Engine 4 – No error Rendered in UE4. Screenshots without textures and wireframe are in Blender. MODEL Lowpoly Grass Model Polygons -42 Vertices – 84 UVs – overlapping With LODs TEXTURES T_Grass_A1 T_Grass_A2 T_GrassUE4_A1 (KiteDemo Default) All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map FORMATOS & UE4 Content Blender/FBX/OBJ/MAX/DAE/3DS/STL/PLY/X3D. UE4 Content UE4 content with configured SMs, material and textures configured in asset Paragon / Kit Demo default. What is being sold here are the textures and the model, the settings and material codes can be found and modified in EpicGames’ free assets Paragon and Kit Demo assets.
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| Settings | Grass Forest remove | Beach Sand model for 3D printing remove | Grass Forest V 1 remove | Meadow Grass 02 remove | Ryegrass Meadow Patch remove | Wooden pergola with hanging sofa remove |
|---|---|---|---|---|---|---|
| Name | Grass Forest remove | Beach Sand model for 3D printing remove | Grass Forest V 1 remove | Meadow Grass 02 remove | Ryegrass Meadow Patch remove | Wooden pergola with hanging sofa remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 841846 | 3830554 | 991304 | 3723404 | 2127354 | 2850739 |
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| Price | $4.90 | $6.99 | $10.00 | $10.00 | $20.00 | $9.00 |
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| Description | ||||||
| Content | 3D model created in Blender. Light Map Test - Unreal Engine 4 - No error Rendered in UE4. Screenshots without textures and wireframe are in Blender. MODEL Lowpoly Grass Model Polygons -42 Vertices - 84 UVs - overlapping With LODs TEXTURES T_Grass_A1 T_Grass_A2 T_GrassUE4_A1 (KiteDemo Default) All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map FORMATOS & UE4 Content Blender/FBX/OBJ/MAX/DAE/3DS/STL/PLY/X3D. UE4 Content UE4 content with configured SMs, material and textures configured in asset Paragon / Kit Demo default. What is being sold here are the textures and the model, the settings and material codes can be found and modified in EpicGames' free assets Paragon and Kit Demo assets. | This includes a heightmap of the sand texture, normalized from 0 to 1, a blender file with the heightfield applied to a plane and a 3D box with the sand texture as a surface, so it is easier to print as a stl file. Hope you like it! | Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map | Please read the description before purchasing. The house is not included, nor is the scene. It was only used to show how the grass looks in a real scene. Grass - Meadow - Lawn for Corona Render (Included CoronaScatter) What the scene includes: 2 rocks 5 dried leaves 7 types of grass 5 flowers (red, blue, white and purple) Plane of 8 meters x 7.9 meters What the file includes: 3DsMax 2019 file with Corona Renderer 6 It works the same for me in the Corona 3 version -OBJ file + MTL Screenshots of the settings of each CoronaScatter 14 textures polygons: Polys: 19.456 Verts: 64.351 | Hi all, This is ryegrass meadow patch created in Blender in real world scale (145cm x 138cm). It includes 7 different models: soil (3D scanned) clover perennial ryegrass dandelion dry grass plantain fig buttercup It comes in following formats: .blend .fbx .obj The blender file has the shaders set up, so it's ready to render using Cycles. The title image is not included. Each model comes with set of 4K .png maps: base color roughness normal opacity translucency ambient occlusion | Pergola size in axes 1800 x 1800 mm Stage size (WxDxH) 2960 x 2960 x 2750 mm There are materials with Displacement in the scene, so it is better to use millimeters as the unit of measurement. Or you will need to adjust the Displacement size in accordance with your units of measurement. In addition to the OBJ file, the archive also contains an FBX file. There are VRay and Corona material libraries Polys: 311953 Verts: 314778 |
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