Grass set 1 grassy field with flowers

Grass set 1 grassy field with flowers
Product details
Version for Corona Render(CoronaScatter) The archive contains screenshots with settings Polys: 696 724 Verts: 812 424 The archive version is for corona render, there are FBX and obj formats. I attached screenshots of the scatter settings. The archive has a very good texture of the soil.
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| Settings | Grass set 1 grassy field with flowers remove | outdoor garden tree plant013 collection remove | Wood System remove | River Mountains Scene remove | Stylized Cartoon Oak remove | Ncaved House MOLD Architects remove |
|---|---|---|---|---|---|---|
| Name | Grass set 1 grassy field with flowers remove | outdoor garden tree plant013 collection remove | Wood System remove | River Mountains Scene remove | Stylized Cartoon Oak remove | Ncaved House MOLD Architects remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 2409002 | 4702431 | 993729 | 3772277 | 4642585 | 4705377 |
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| Price | $9.00 | $8.00 | $30.00 | $44.00 | $18.00 | $84.00 |
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| Description | ||||||
| Content | Version for Corona Render(CoronaScatter) The archive contains screenshots with settings Polys: 696 724 Verts: 812 424 The archive version is for corona render, there are FBX and obj formats. I attached screenshots of the scatter settings. The archive has a very good texture of the soil. | outdoor garden tree plant013 collection Format: 3dmax2018, FBX Render: v.ray, corona Texture: Yes Polys: 969355 Vert: 1011328 All objects in the scene are logically Named, reset X.form and Unwrap. | 9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customized | River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3. | Stylized high quality cartoon model of an Oak Tree. This model made in Blender 3.5. Rendered in Cycles. This model is NOT for 3D printing. This model is for use in games or for visualizations. Vertices: 20233 Polygons: 21920 2048x2048 PBR materials includes: Color Normal map Roughness Ambient Occlusion File Formats: OBJ FBX 3DS STL DAE Collada Blender 3.5 | *Ncaved House MOLD Architects * I provide all the 3D scene files in the package: 1- Revit 2024 model for Ncaved House MOLD Architects: Architectural Plans Elevations Sections 3d views Presentation Templets 2- Final renders with 3ds max 2024 and Corona 10 , d5 render 2.5 also included Lighting Cameras Materials Landscaping Rendering setting 3- 3d rendering Images Rendering with Corona Renderer 10 and d5 Render 2.5 as per the preview 4- The model also included with Fbx , Obj, 3ds max 2024 revit 2024 and IFC file Note :Itoo ForestPack and Chaos Scatter has ben used All the best .. |
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