grass12

grass12
Product details
Grass for Corona and vray render. There is a 1000cm * 1000cm plane in the scene and includes the following: 3Dsmax File (Corona2015) 3Dsmax File (vray2018 with choas scatter) 3Dsmax File (vray2015, just Base Objects and no scattering). Textures Scatter Setting (screenshot of corona scatter setting and choas scatter setting) FBX and obj file contain 11 grass and ground and no scatters. Corona scatter and choas scatter are set to Count, per square, so when changing the size of the grass area, the number of plants will change automatically. Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 – this section will be empty, and you have to choose: Blinn, Ward or Phong, d dependence on material For Corona render, it is recommended to install a version of at least 1.5, since the glossiness of materials is configured considering PBR
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| Settings | grass12 remove | Scottish Highland with grass and moss remove | Palms low poly tropical palm trees remove | Grass Patches Green Meadow remove | High Quality Bamboo Bush 05 remove | Mountain landscape remove |
|---|---|---|---|---|---|---|
| Name | grass12 remove | Scottish Highland with grass and moss remove | Palms low poly tropical palm trees remove | Grass Patches Green Meadow remove | High Quality Bamboo Bush 05 remove | Mountain landscape remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 4842783 | 1893583 | 2418456 | 913461 | 5394614 | 4658540 |
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| Price | $6.99 | $25.00 | $30.00 | $19.00 | $15.00 | $25.00 |
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| Content | Grass for Corona and vray render. There is a 1000cm * 1000cm plane in the scene and includes the following: 3Dsmax File (Corona2015) 3Dsmax File (vray2018 with choas scatter) 3Dsmax File (vray2015, just Base Objects and no scattering). Textures Scatter Setting (screenshot of corona scatter setting and choas scatter setting) FBX and obj file contain 11 grass and ground and no scatters. Corona scatter and choas scatter are set to Count, per square, so when changing the size of the grass area, the number of plants will change automatically. Who works with V-Ray version lower than 3.1, pay attention to materials section BRDF (Microfaset GTR (GGX)), if your version is older than 3.1 - this section will be empty, and you have to choose: Blinn, Ward or Phong, d dependence on material For Corona render, it is recommended to install a version of at least 1.5, since the glossiness of materials is configured considering PBR | Scottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) ) | Palms has unique textures with good resolution. The texture of the bark was created from photographs of palm trees. Palm leaves created by render with high poly models. | Hi-res 3d model of grass patches for green meadows. The bundle contains 13 different grasspatches: 3x flat, 3x short, 3x long, 1x dead grass, 3x clumps There are 9 bigger patches with a diameter of 50cm (20inches) but also 3 smaller clumps and a dead grass patch. Can be used for close up shots or as scatter objects on landscapes. When populated on landscapes the models are best used as instance or proxy because of the polycount (~20k quads per patch) each model comes with 2K PBR textures (png), suitable for close up shots and animation clean topology, mostly quads carefully modelled to real world scale(centimeters) materials and textures have unique and meaningful names each model has proper unwrapped UVs (0-1 space). Maya file has VRay Standard Materials (VRayMtl) assigned. Preview images rendered with VRay. Two kinds of texture maps included: Textures ready for V-Ray(diffuse, specular, glosiness), also suitable for most render enginges; PBR metalness workflow (basecolor, metallic, roughness), ready for Virtual Reality (VR), Augmented Reality (AR) and other real-time apps. | A group of high quality Bamboo Includes materials (standard) and textures (4K). The file format is FBX/C4D(standard) | Mountain landscape mountain landscape with a lake, spruce tree, grass, daisy flower mountain texture is 8k(jpeg). This landscape is scattered by med-poly trees and grass. In this file, there is an 8k Heightmap (exr 32bite) Terrain textures are 8k. Scatter's guide for corona(corona scatter) and v-ray(forest pack) is also available in this file. If you have more details on the Terrain, you can use the 8k heightmap grass scattered and this scattered grass, scattered again in the scene for consuming low memory. |
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