Hight detailed crocodile model

$30.00
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Hight detailed crocodile model

Hight detailed crocodile model

$30.00

Product details

A very hight detailed crocodile model,in zbrush 4r7 .ztl format.also provide maya 2014 .mb file anf fbx.

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SettingsHight detailed crocodile model removeBeach Sand model for 3D printing removeTower Italian removeChristmas wreath with toys and pine cones removeWooden pergola with hanging sofa removeGrass Forest V 1 remove
NameHight detailed crocodile model removeBeach Sand model for 3D printing removeTower Italian removeChristmas wreath with toys and pine cones removeWooden pergola with hanging sofa removeGrass Forest V 1 remove
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SKU10258323830554307033526983482850739991304
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ContentA very hight detailed crocodile model,in zbrush 4r7 .ztl format.also provide maya 2014 .mb file anf fbx.This includes a heightmap of the sand texture, normalized from 0 to 1, a blender file with the heightfield applied to a plane and a 3D box with the sand texture as a surface, so it is easier to print as a stl file. Hope you like it!Tower Italian 3d model!Christmas wreath with toys and pine cones diameter 500mm Polys: 70575 Verts: 95672 in the archive: *. obj with mats file *. max 2015 corona render For Corona render, it is recommended to install a version not lower than 1.5, since the glossiness of the materials is adjusted taking into account PBR. Corona render version 5.2Pergola size in axes 1800 x 1800 mm Stage size (WxDxH) 2960 x 2960 x 2750 mm There are materials with Displacement in the scene, so it is better to use millimeters as the unit of measurement. Or you will need to adjust the Displacement size in accordance with your units of measurement. In addition to the OBJ file, the archive also contains an FBX file. There are VRay and Corona material libraries Polys: 311953 Verts: 314778Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map
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