hosta plantaginea

$10.00
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hosta plantaginea

hosta plantaginea

$10.00

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Name: hosta_plantaginea Version: 2014 Preview: Yes Units: Millimeters Dimension: 6478.64 x 2225.49 x 943.05 Polys: 380 653 XForm: Yes Box Trick: Yes Model Parts: 3 Render: Corona Formats: 3Ds Max 2014, OBJ

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Settingshosta plantaginea removeWooden pergola with hanging sofa removePot Plant Collection removeBougainvillea collection 03 removeMountain Castle Retreat Kit bash 2 removeScottish Highland with grass and moss remove
Namehosta plantaginea removeWooden pergola with hanging sofa removePot Plant Collection removeBougainvillea collection 03 removeMountain Castle Retreat Kit bash 2 removeScottish Highland with grass and moss remove
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SKU298632328507392976463261801940504351893583
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ContentName: hosta_plantaginea Version: 2014 Preview: Yes Units: Millimeters Dimension: 6478.64 x 2225.49 x 943.05 Polys: 380 653 XForm: Yes Box Trick: Yes Model Parts: 3 Render: Corona Formats: 3Ds Max 2014, OBJPergola size in axes 1800 x 1800 mm Stage size (WxDxH) 2960 x 2960 x 2750 mm There are materials with Displacement in the scene, so it is better to use millimeters as the unit of measurement. Or you will need to adjust the Displacement size in accordance with your units of measurement. In addition to the OBJ file, the archive also contains an FBX file. There are VRay and Corona material libraries Polys: 311953 Verts: 314778Name: Pot_Plant_collection Version: 2013 Preview: Yes Units: Centimeters Dimension: 108.43 x 55.28 x 111.82 Polys: 457 187 XForm: Yes Box Trick: Yes Model Parts: 6 Render: Corona Formats: 3Ds Max 2013, OBJName: Santolina_rosmarinifolia Version: 2014 Preview: Yes Units: Millimeters Dimension: 1738.65 x 722.19 x 306.29 Polys: 1,535,554 XForm: Yes Box Trick: Yes Model Parts: 3 Render: corona Formats: 3Ds Max 2014, FBXMountain Castle Retreat Kit bash! 2 Tiled textures provided !Scottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) )
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