Kingfisher

$60.00
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Kingfisher

Kingfisher

$60.00

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Kingfisher 3D model 11 Animations in root motion 4 Textures (4096×4096) 3 Materials Low poly model 2772 quad polygons on this mesh 3012 vertices on this mesh Textures Kingfisher_D Kingfisher_N KingfisherEye_D KingfisherFeathers_D KingfisherFeathers_N Animations List fishing fly flyinplace flyleft flyright idle landing takeoff walk walkleft walkright

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SettingsKingfisher removeCornus tree removeBougainvillea collection 03 removeDeer stag removePot Plant Collection removeGrass Forest V 1 remove
NameKingfisher removeCornus tree removeBougainvillea collection 03 removeDeer stag removePot Plant Collection removeGrass Forest V 1 remove
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SKU21035994251405261801929273312976463991304
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ContentKingfisher 3D model 11 Animations in root motion 4 Textures (4096x4096) 3 Materials Low poly model 2772 quad polygons on this mesh 3012 vertices on this mesh Textures Kingfisher_D Kingfisher_N KingfisherEye_D KingfisherFeathers_D KingfisherFeathers_N Animations List fishing fly flyinplace flyleft flyright idle landing takeoff walk walkleft walkrightmax (3ds Max 2018 corona) max (3ds Max 2018 vray) fbx (Multi Format) OBJ (Multi Format) The file pack includes mapsName: Santolina_rosmarinifolia Version: 2014 Preview: Yes Units: Millimeters Dimension: 1738.65 x 722.19 x 306.29 Polys: 1,535,554 XForm: Yes Box Trick: Yes Model Parts: 3 Render: corona Formats: 3Ds Max 2014, FBXRigged and animated Deer model C4D, OBJ, FBX, STL,3DS File formats included animations are in C4D format onlyName: Pot_Plant_collection Version: 2013 Preview: Yes Units: Centimeters Dimension: 108.43 x 55.28 x 111.82 Polys: 457 187 XForm: Yes Box Trick: Yes Model Parts: 6 Render: Corona Formats: 3Ds Max 2013, OBJLight Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map
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