Lite Forest MegaPack

Lite Forest MegaPack
Product details
This pack contains 16 low poly forest models. PolyCount is around 5000 to 16000 for trees and 400 to 1000 for bushes. Its very light and suitable for a game of any platform. Materials are not set for any game engine, You will have to adjust them manualy. Screenshots are captured in Unity Engine and Windows 3D viewer.
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Quick Comparison
| Settings | Lite Forest MegaPack remove | Maple-tree 13 remove | Pinus sylvestris collection remove | River Mountains Scene remove | 5 Different SETS of Trees SET VOL13 remove | outdoor garden tree plant013 collection remove |
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| Name | Lite Forest MegaPack remove | Maple-tree 13 remove | Pinus sylvestris collection remove | River Mountains Scene remove | 5 Different SETS of Trees SET VOL13 remove | outdoor garden tree plant013 collection remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 2391407 | 3065753 | 4125249 | 3772277 | 4719337 | 4702431 |
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| Price | $10.00 | $9.00 | $30.00 | $44.00 | $11.00 | $8.00 |
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| Description | ||||||
| Content | This pack contains 16 low poly forest models. PolyCount is around 5000 to 16000 for trees and 400 to 1000 for bushes. Its very light and suitable for a game of any platform. Materials are not set for any game engine, You will have to adjust them manualy. Screenshots are captured in Unity Engine and Windows 3D viewer. | There are 5 young maple trees in the scene. Height: 3.1 - 4.5 m Polygons: 493 614 Leaves using opacity map. Used vertex color. Enjoy your use! | This collection contais 14 pine trees in addintion. | River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3. | 5 Different SETS of Tree at an exceptional price which includes 9 different tree models. List of models: HQ Plants Betula Pendula03. 1Models HQ Plants Betula Pendula02. 2Models HQ Plants Betula Pendula. 2Models Plants Alnus Glutinosa02. 2Models Plants Acer Pseudoplatanus03. 2Models General specifications of the files: Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl 4K texture + 4K material JPEG (texture), MAX , OBJ + MTL + FBX 2012 + Blender 2.9 + Maya 2018 3dmodels: MAX + OBJ + FBX 2012 + Blender 2.9 + Maya 2018 Corona render + Vray (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo Smooth | outdoor garden tree plant013 collection Format: 3dmax2018, FBX Render: v.ray, corona Texture: Yes Polys: 969355 Vert: 1011328 All objects in the scene are logically Named, reset X.form and Unwrap. |
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