Lomatogonium Collection vol02

Lomatogonium Collection vol02
Product details
Introduction This is a set of realistic wildflowers Lomatogonium with 7 different shapes, made with Blender 2.82. There are medium polys and low polys with the support for close shots. The 2K PBR maps possess plentiful colors, which can add realism to your scenes. Features The model is made at real-world scale. No part-name confusion when importing several models into a scene. No external add-ons needed. No lights and cameras. Just put the model into the scene to render without cleaning. 50 2K PBR texture maps. Including medium polys and low polys, 14 objects in total. N-Gons. Overlapping Unwrapped UVs. Blender project, fbx and obj file. Neither animation nor rigging. Specification Medium polys: vertices 97,107; edges 170,029; Tris 551; Quads 72,060; N-Gons 2,486; Low polys: vertices 71,206; edges 122,437; Tris 546; Quads 50,550; N-Gons 2,310;
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| Settings | Lomatogonium Collection vol02 remove | Plants collection 683 remove | 3D High Detailed Forest Lake Scene - Model remove | Exterior Landscape pack collection remove | Ncaved House MOLD Architects remove | Outdoor Plants 2 remove |
|---|---|---|---|---|---|---|
| Name | Lomatogonium Collection vol02 remove | Plants collection 683 remove | 3D High Detailed Forest Lake Scene - Model remove | Exterior Landscape pack collection remove | Ncaved House MOLD Architects remove | Outdoor Plants 2 remove |
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| SKU | 2621054 | 3739626 | 4125239 | 2926255 | 4705377 | 4567298 |
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| Price | $15.00 | $19.00 | $120.00 | $160.00 | $84.00 | $12.00 |
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| Content | Introduction This is a set of realistic wildflowers Lomatogonium with 7 different shapes, made with Blender 2.82. There are medium polys and low polys with the support for close shots. The 2K PBR maps possess plentiful colors, which can add realism to your scenes. Features The model is made at real-world scale. No part-name confusion when importing several models into a scene. No external add-ons needed. No lights and cameras. Just put the model into the scene to render without cleaning. 50 2K PBR texture maps. Including medium polys and low polys, 14 objects in total. N-Gons. Overlapping Unwrapped UVs. Blender project, fbx and obj file. Neither animation nor rigging. Specification Medium polys: vertices 97,107; edges 170,029; Tris 551; Quads 72,060; N-Gons 2,486; Low polys: vertices 71,206; edges 122,437; Tris 546; Quads 50,550; N-Gons 2,310; | High quality 3d models Plants collection 683 A unique collection of plants can be used for exterior and interiors Formats 3ds max 2013 V-ray 4.0 Corona render 4.0 Default Scanline FBX V-ray Corona render Default Scanline OBJ Standard materials Cinema4D Standard Blender Cycles (you need to specify the path to the texture. File > External Data > Find Missing Files. and select texture folder) | Rendered by Cinema 4D Physical Render Light setup included. High Qualty Textures | Lake Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).. Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 10,168,579 | Polygon: 7,596,691 | Tris: 13,259,387. Exported: Blend | Fbx | Obj | Dae | Stl. House Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular,alpha and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 720*1280 (Diffuse). Poly count: Verts: 12,328,933 | Polygon: 8,925,135 | Tris: 13,912,247. Exported: Blend | Fbx | Obj | Dae | Stl. Abandoned Car in Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Car: 4096*4096 (Diffuse,Alpha,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 1920*1386 (Diffuse). Poly count: Verts: 13,700,133 | Polygon: 11,468,615 | Tris: 19,318,576. Exported: Blend | Fbx | Obj | Dae | Stl. Tunnel Ruins Scene Made In Blender3D v2.91. Texture Detail: Tunnel: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 3837*3853 (Diffuse,Normal,Ao,Smoothness and Height maps). Small Rocks: 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ivy: 512*512 (Diffuse,Normal and Height maps). Poly count: Verts: 2,453,936 | Polygon: 1,238,554 | Tris: 2,385,716. Exported: Blend | Fbx | Obj | Dae | Stl. Tropical Island Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Tropicals Plants: 3837*3853 (Diffuse,normal,height,ao,smoothness maps). Palm Tree: 1920*1386 (Diffuse,Normal,Ao and height maps). Poly count: Verts: 6,919,604 | Polygon: 4,715,067 | Tris: 7,442,523. Exported: Blend | Fbx | Obj | Dae | Stl. Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 512*512 (Diffuse,Normal,Alpha and Roughness maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 4,461,133 | Polygon: 3,079,682 | Tris: 5,031,917. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: Cgtrader.com/mohdarbaaz3. | *Ncaved House MOLD Architects * I provide all the 3D scene files in the package: 1- Revit 2024 model for Ncaved House MOLD Architects: Architectural Plans Elevations Sections 3d views Presentation Templets 2- Final renders with 3ds max 2024 and Corona 10 , d5 render 2.5 also included Lighting Cameras Materials Landscaping Rendering setting 3- 3d rendering Images Rendering with Corona Renderer 10 and d5 Render 2.5 as per the preview 4- The model also included with Fbx , Obj, 3ds max 2024 revit 2024 and IFC file Note :Itoo ForestPack and Chaos Scatter has ben used All the best .. | Polys: 1393520 Verts: 2018566 |
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