Loose snow material 8k seamless

$9.00
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Loose snow material 8k seamless

Loose snow material 8k seamless

$9.00

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Highly detailed seamless textures: Diffuse, microbump: 8192*8192px Normals, AO, Displacement (EXR 32-bit): 4096*4096px To save RAM, it is possible to reduce the detail by halving the size of images in the photo editor. In the scene, the sample plane is 12×12 meters. Displacement height ~ 10cm. Used VrayBlendMtl, HardWax SSS, VrayDisplacement, VrayNormal *AmbientOcclusion map is not used.

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SettingsLoose snow material 8k seamless removeBlubberfish glass ball removeCave constructor removeGrass Forest V 1 removeSagebrush branch of twigs removeFicus Microcarpa in Steel Planter remove
NameLoose snow material 8k seamless removeBlubberfish glass ball removeCave constructor removeGrass Forest V 1 removeSagebrush branch of twigs removeFicus Microcarpa in Steel Planter remove
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ContentHighly detailed seamless textures: Diffuse, microbump: 8192*8192px Normals, AO, Displacement (EXR 32-bit): 4096*4096px To save RAM, it is possible to reduce the detail by halving the size of images in the photo editor. In the scene, the sample plane is 12x12 meters. Displacement height ~ 10cm. Used VrayBlendMtl, HardWax SSS, VrayDisplacement, VrayNormal *AmbientOcclusion map is not used.Blue Planet Displacement sphere created in Xenodream Multiple file formats available: OBJ, Maya, Zbrush, ZTL, FBX & Collada DAE 400.000 Polygons, 200.000 Vertices For use in Architecture, Art projects or 3D Printing Enjoy!Here you find a lot of cave elements which youcan use to construct your own dungeon. All materials are PBR, all textures size is 2048x2048. Triangles count (by asset groups): Walls elements - 22100 tris Ceiling elements - 8250 tris Floor elements - 9800 tris Stalactites - 3700 tris Stalactite strips - 1600 tris Stalagmites - 9800 tris Little stalagmites - 390 trisLight Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular mapSagebrush from desert High and medium detail For deserts and arid climates There are archives with textures, 3ds max 2013 VRay 3.6, 3ds max 2015 Corona, obj, fbx formatsName: Ficus Microcarpa in Steel Planter Formats: 3Ds Max 2015, OBJ Units: Centimeters Preview renderer: Corona Material: Steel, vegetation Polys: 262,886 Verts: 289,395 unique names
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