Loose snow material 8k seamless

Loose snow material 8k seamless
Product details
Highly detailed seamless textures: Diffuse, microbump: 8192*8192px Normals, AO, Displacement (EXR 32-bit): 4096*4096px To save RAM, it is possible to reduce the detail by halving the size of images in the photo editor. In the scene, the sample plane is 12×12 meters. Displacement height ~ 10cm. Used VrayBlendMtl, HardWax SSS, VrayDisplacement, VrayNormal *AmbientOcclusion map is not used.
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| Settings | Loose snow material 8k seamless remove | hallway modern entryway with walls and orange ottoman remove | Beach Sand model for 3D printing remove | Blubberfish glass ball remove | Ryegrass Meadow Patch remove | Grass Forest V 1 remove |
|---|---|---|---|---|---|---|
| Name | Loose snow material 8k seamless remove | hallway modern entryway with walls and orange ottoman remove | Beach Sand model for 3D printing remove | Blubberfish glass ball remove | Ryegrass Meadow Patch remove | Grass Forest V 1 remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 2805601 | 956756 | 3830554 | 3358147 | 2127354 | 991304 |
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| Price | $9.00 | $25.00 | $6.99 | $19.99 | $20.00 | $10.00 |
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| Content | Highly detailed seamless textures: Diffuse, microbump: 8192*8192px Normals, AO, Displacement (EXR 32-bit): 4096*4096px To save RAM, it is possible to reduce the detail by halving the size of images in the photo editor. In the scene, the sample plane is 12x12 meters. Displacement height ~ 10cm. Used VrayBlendMtl, HardWax SSS, VrayDisplacement, VrayNormal *AmbientOcclusion map is not used. | Name: Lobby_19 Version: 2013 Preview: Yes Units: Millimeters Dimension: 3159.21 x 2850.94 x 3048.89 Polys: 180 776 XForm: Yes Box Trick: Yes Model Parts: 620 Render: V-Ray CORONA Formats: 3Ds Max 2013, OBJ, FBX | This includes a heightmap of the sand texture, normalized from 0 to 1, a blender file with the heightfield applied to a plane and a 3D box with the sand texture as a surface, so it is easier to print as a stl file. Hope you like it! | Blue Planet Displacement sphere created in Xenodream Multiple file formats available: OBJ, Maya, Zbrush, ZTL, FBX & Collada DAE 400.000 Polygons, 200.000 Vertices For use in Architecture, Art projects or 3D Printing Enjoy! | Hi all, This is ryegrass meadow patch created in Blender in real world scale (145cm x 138cm). It includes 7 different models: soil (3D scanned) clover perennial ryegrass dandelion dry grass plantain fig buttercup It comes in following formats: .blend .fbx .obj The blender file has the shaders set up, so it's ready to render using Cycles. The title image is not included. Each model comes with set of 4K .png maps: base color roughness normal opacity translucency ambient occlusion | Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map |
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