Loose snow material 8k seamless

Loose snow material 8k seamless
Product details
Highly detailed seamless textures: Diffuse, microbump: 8192*8192px Normals, AO, Displacement (EXR 32-bit): 4096*4096px To save RAM, it is possible to reduce the detail by halving the size of images in the photo editor. In the scene, the sample plane is 12×12 meters. Displacement height ~ 10cm. Used VrayBlendMtl, HardWax SSS, VrayDisplacement, VrayNormal *AmbientOcclusion map is not used.
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| Settings | Loose snow material 8k seamless remove | Grass Forest V 1 remove | Wooden pergola with hanging sofa remove | Ryegrass Meadow Patch remove | Cornus tree remove | Pedal boat remove |
|---|---|---|---|---|---|---|
| Name | Loose snow material 8k seamless remove | Grass Forest V 1 remove | Wooden pergola with hanging sofa remove | Ryegrass Meadow Patch remove | Cornus tree remove | Pedal boat remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 2805601 | 991304 | 2850739 | 2127354 | 4251405 | 3157507 |
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| Price | $9.00 | $10.00 | $9.00 | $20.00 | $8.00 | $29.00 |
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| Content | Highly detailed seamless textures: Diffuse, microbump: 8192*8192px Normals, AO, Displacement (EXR 32-bit): 4096*4096px To save RAM, it is possible to reduce the detail by halving the size of images in the photo editor. In the scene, the sample plane is 12x12 meters. Displacement height ~ 10cm. Used VrayBlendMtl, HardWax SSS, VrayDisplacement, VrayNormal *AmbientOcclusion map is not used. | Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map | Pergola size in axes 1800 x 1800 mm Stage size (WxDxH) 2960 x 2960 x 2750 mm There are materials with Displacement in the scene, so it is better to use millimeters as the unit of measurement. Or you will need to adjust the Displacement size in accordance with your units of measurement. In addition to the OBJ file, the archive also contains an FBX file. There are VRay and Corona material libraries Polys: 311953 Verts: 314778 | Hi all, This is ryegrass meadow patch created in Blender in real world scale (145cm x 138cm). It includes 7 different models: soil (3D scanned) clover perennial ryegrass dandelion dry grass plantain fig buttercup It comes in following formats: .blend .fbx .obj The blender file has the shaders set up, so it's ready to render using Cycles. The title image is not included. Each model comes with set of 4K .png maps: base color roughness normal opacity translucency ambient occlusion | max (3ds Max 2018 corona) max (3ds Max 2018 vray) fbx (Multi Format) OBJ (Multi Format) The file pack includes maps | Texture set: PBR textures 4096x4096 .png / Base Color / Metallic / Normal (OpenGL) / Roughnes PBR textures 4096x4096 .png /Diffuse / Glossiness / Specular / Normal (DirectX) 3ds Max; obj; fbx files have standard mat: spec/gloss textures Geometry: Units: Centimeters Polygons: 174370 Vertex: 176054 Triangles: 0 Quads: 174370 Ngons: 0 Vertex with more than 5 edges: 0 Object: Dimension cm: 172.7cm x 245.1cm x 161.7cm Dimension inches: 68x 96.5 x 63.64" Model parts: 47 Material count: 3 XForm: Yes BoxTrick: Yes |
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