Low poly Black Cracked Modular Rock 220106

$29.00
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Low poly Black Cracked Modular Rock 220106

Low poly Black Cracked Modular Rock 220106

$29.00

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Package Overview: There are 10 shapes in this package 1/Poly count: About 5000 polys per shape 2/Texture: PBR metallic roughness shader: 4096×4096 (Color, Normal, Roughness, Ambient Occlusion) Unity standard specular shader: 4096×4096 ( Albedo, Normal, SpecularSmoothness) 3/Format: Obj, Fbx 2010, 3ds, Dae High-quality textures, including basic channels, are suitable for all projects (movies or games) and any software or render engines. Very pleased if my product is useful for your work! Thank you for your interest! cave cliff exterior beach landscape mountain sharp rock rocks layered stone sedimentary mossy sandstone moss formation jungle forest boulder modular

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SettingsLow poly Black Cracked Modular Rock 220106 removeOutdoor Plants 2 removePlants collection 683 removePlants Carpinus Betulus removeExterior Landscape pack collection remove3D High Detailed Forest Lake Scene - Model remove
NameLow poly Black Cracked Modular Rock 220106 removeOutdoor Plants 2 removePlants collection 683 removePlants Carpinus Betulus removeExterior Landscape pack collection remove3D High Detailed Forest Lake Scene - Model remove
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ContentPackage Overview: There are 10 shapes in this package 1/Poly count: About 5000 polys per shape 2/Texture: PBR metallic roughness shader: 4096x4096 (Color, Normal, Roughness, Ambient Occlusion) Unity standard specular shader: 4096x4096 ( Albedo, Normal, SpecularSmoothness) 3/Format: Obj, Fbx 2010, 3ds, Dae High-quality textures, including basic channels, are suitable for all projects (movies or games) and any software or render engines. Very pleased if my product is useful for your work! Thank you for your interest! cave cliff exterior beach landscape mountain sharp rock rocks layered stone sedimentary mossy sandstone moss formation jungle forest boulder modularPolys: 1393520 Verts: 2018566High quality 3d models Plants collection 683 A unique collection of plants can be used for exterior and interiors Formats 3ds max 2013 V-ray 4.0 Corona render 4.0 Default Scanline FBX V-ray Corona render Default Scanline OBJ Standard materials Cinema4D Standard Blender Cycles (you need to specify the path to the texture. File > External Data > Find Missing Files. and select texture folder)HQ Plants Carpinus Betulus 3 Different 3D models in the scene Height: 5000mm & 5000mm & 6000mm Carpinus betulus, the European or common hornbeam, is a species of tree in the birch family Betulaceae, native to Western Asia and central, eastern, and southern Europe, including southern England. It requires a warm climate for good growth, and occurs only at elevations up to 1,000 meters (3,281 ft). It grows in mixed stands with oak, and in some areas beech, and is also a common tree in scree forests. Hornbeam was also known as yoke elm. It is a deciduous small to medium-size tree reaching heights of 15–25 meters (49–82 ft), rarely 30 m (98 ft), and often has a fluted and crooked trunk. Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl Polys: 805k + Verts: 999k 4K texture + 4K material JPEG (texture), MAX + OBJ + MTL + FBX 2012 + Blender 2.9 + Maya 2018 3dmodels: MAX + OBJ + FBX 2012 + Blender 2.9 + Maya 2018 Corona render + Vray render (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 + Blender 2.9 + Maya 2018 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo SmoothLake Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).. Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 10,168,579 | Polygon: 7,596,691 | Tris: 13,259,387. Exported: Blend | Fbx | Obj | Dae | Stl. House Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular,alpha and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 720*1280 (Diffuse). Poly count: Verts: 12,328,933 | Polygon: 8,925,135 | Tris: 13,912,247. Exported: Blend | Fbx | Obj | Dae | Stl. Abandoned Car in Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Car: 4096*4096 (Diffuse,Alpha,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 1920*1386 (Diffuse). Poly count: Verts: 13,700,133 | Polygon: 11,468,615 | Tris: 19,318,576. Exported: Blend | Fbx | Obj | Dae | Stl. Tunnel Ruins Scene Made In Blender3D v2.91. Texture Detail: Tunnel: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 3837*3853 (Diffuse,Normal,Ao,Smoothness and Height maps). Small Rocks: 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ivy: 512*512 (Diffuse,Normal and Height maps). Poly count: Verts: 2,453,936 | Polygon: 1,238,554 | Tris: 2,385,716. Exported: Blend | Fbx | Obj | Dae | Stl. Tropical Island Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Tropicals Plants: 3837*3853 (Diffuse,normal,height,ao,smoothness maps). Palm Tree: 1920*1386 (Diffuse,Normal,Ao and height maps). Poly count: Verts: 6,919,604 | Polygon: 4,715,067 | Tris: 7,442,523. Exported: Blend | Fbx | Obj | Dae | Stl. Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 512*512 (Diffuse,Normal,Alpha and Roughness maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 4,461,133 | Polygon: 3,079,682 | Tris: 5,031,917. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: Cgtrader.com/mohdarbaaz3.Rendered by Cinema 4D Physical Render Light setup included. High Qualty Textures
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