Low Poly Campament drop game asset camping pack

Low Poly Campament drop game asset camping pack
Product details
INCLUDES: 61 3D Game Ready models 3 Tiled textures 6 Sprites FREE HD Wallpaper using some of the Assets on this package. This is a 3D Game Ready Asset package ready for Unity3D but can be used in any other 3D program that accepts Fbx files. Can be used for Game Developing, rendering presentation scenes with the topic of nature, camping or whatever you can think on. Also This package includes 3 Tiled textures and some Sprites of nature. ( PNG ) IMPORTANT… All the 3D models share the same materials and image texture (included in the package), which are already setted up in each model, also you can import to your Unity project the Camping Assets Unity file that includes all the models in a showcase scene as shown in the last picture of this publication.
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| Settings | Low Poly Campament drop game asset camping pack remove | Tower Italian remove | Cornus tree remove | Beach Sand model for 3D printing remove | Christmas wreath with toys and pine cones remove | Scanned Poplar-Aspen Forest with Seasons for Unreal Engine 4 - 5 remove |
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| Name | Low Poly Campament drop game asset camping pack remove | Tower Italian remove | Cornus tree remove | Beach Sand model for 3D printing remove | Christmas wreath with toys and pine cones remove | Scanned Poplar-Aspen Forest with Seasons for Unreal Engine 4 - 5 remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 968870 | 3070335 | 4251405 | 3830554 | 2698348 | 722721 |
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| Price | $110.00 | $3.00 | $8.00 | $6.99 | $27.00 | $69.99 |
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| Description | ||||||
| Content | INCLUDES: 61 3D Game Ready models 3 Tiled textures 6 Sprites FREE HD Wallpaper using some of the Assets on this package. This is a 3D Game Ready Asset package ready for Unity3D but can be used in any other 3D program that accepts Fbx files. Can be used for Game Developing, rendering presentation scenes with the topic of nature, camping or whatever you can think on. Also This package includes 3 Tiled textures and some Sprites of nature. ( PNG ) IMPORTANT... All the 3D models share the same materials and image texture (included in the package), which are already setted up in each model, also you can import to your Unity project the Camping Assets Unity file that includes all the models in a showcase scene as shown in the last picture of this publication. | Tower Italian 3d model! | max (3ds Max 2018 corona) max (3ds Max 2018 vray) fbx (Multi Format) OBJ (Multi Format) The file pack includes maps | This includes a heightmap of the sand texture, normalized from 0 to 1, a blender file with the heightfield applied to a plane and a 3D box with the sand texture as a surface, so it is easier to print as a stl file. Hope you like it! | Christmas wreath with toys and pine cones diameter 500mm Polys: 70575 Verts: 95672 in the archive: *. obj with mats file *. max 2015 corona render For Corona render, it is recommended to install a version not lower than 1.5, since the glossiness of the materials is adjusted taking into account PBR. Corona render version 5.2 | Pack contains photorealistic, photoscanned poplar/aspen trees, foliages, ferns, shrubs, rocks models, photoscanned terrain textures and material sets. All for spring, summer, autumn and winter seasons with sample scenes for Unreal Engine 4.10-5.1 Screenshots are from UE 5.1, video is from UE 4.13. Latest version of the pack is available with Nanite (high poly models) support for UE 5.1 This pack contains: Poplar A: 10 trees (populus nigra/lombardy poplar) Poplar B: 8 trees (populus tremula/aspen/European aspen) Poplar saplings: 5 small trees Shrub A: 3 shrubs (ilex aquifolium/holly/European holly) Foliages: 2 ferns, 13 flowers, 4 grasses, 11 detail assets and 5 grass group meshes for terrain grass layer Rocks: 3 big, 2 medium, 9 small and 2 photoscanned rocks Terrain: 17 terrain textures, outer mesh for distance mountains All flora elements have spring, summer, autumn and winter versions. Also there are two versions of medium and big size trees (urban and forest). Urban versions are healthy trees that suitable for landscape gardening in urban areas or forest areas that are not dense. Forest versions are suitable for dense forest environments. All branches and foliages have wind animation and also color variation depending on their position on the map. These can be adjust via material parameters. For UE 5.1, all models support Nanite (except landscape grass). Trees, rocks, stones and outer meshes have high poly meshes. For UE4.x and UE 5.0, all models have LODs. All big flora objects have four LODs (100%, ~40%, ~5%, billboard) All models have collisions (trees have capsule, others have auto generated). All winter rocks have dynamic snow layer. All textures are set for PBR. All terrain textures are photoscanned from same area and they have same texel density. Also there is a road mesh with photoscanned footprint POM material for creating snowy road with footprints. There are 7 example levels for 4 seasons and a showcase level for models. Technical Details Trees use 4 different photoscanned barks in two textures (2048x4096, 4096x4096), 1 tilable (1024x2048) and 1 branch texture (4096x2048 for each season. For UE4.x and UE 5.0, trees have 4 LODs. For UE4.x, base LODs' barks have tessellation. Last LODs are billboards. For UE 5.1 and above they use Nanite high poly meshes. Example:poplar_a_medium_c_forest model's LODs have 12694, 5153, 592, 6 triangles. Shrubs use 2K texture and their leaves have wind animation and color variation just like trees. They also have 4 LODs. Ferns also use 2K texture. For UE4.x and UE 5.0, they have 3 LODs. Last LODs are billboards. For UE 5.1 and above they use Nanite. Flowers and grasses have 3 LODs. Flowers use 4k, grasses use 2k texture. Detail assets have no LODs because they are set to disappear at a certain distance. Rock set uses photoscanned 4K tileable texture for all rocks except photoscanned ones. Each photoscanned rock uses 2K texture. All rocks have winter versions which have dynamic snow layer on top of them. This layer's snow texture, snow amount, coverage and its sharpness can be adjusted via material parameters. For UE4.x, photoscanned rocks have 3 LODs. Base LODs have tessellation. Other rocks have 2 LODs. For UE 5.1, they are all high poly Nanite meshes. Terrain textures are 2K (snow textures are 4K). All of them were photoscanned from same area in different seasons. They cover about 3m x 3m area so their texel densities are same. Snow footprint texture is 4096x2048. How to install: Open the archive, Copy ScannedPoplarForest...ContentPoplar_Forest folder to your project's Content folder. |
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