Low poly Cave Eroded Limestone Modular 210727

$29.00
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Low poly Cave Eroded Limestone Modular 210727

Low poly Cave Eroded Limestone Modular 210727

$29.00

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Package Overview: There are 10 shapes in this package 1/Poly count: About 10000 to 15000 polys per shape 2/Texture: PBR metallic roughness shader: 4096×4096 (Color, Normal, Roughness, Ambient Occlusion) Unity standard specular shader: 4096×4096 ( Albedo, Normal, SpecularSmoothness) 3/Format: Obj, Fbx 2010, 3ds, Dae High-quality textures, including basic channels, are suitable for all projects (movies or games) and any software or render engines. Very pleased if my product is useful for your work! Thank you for your interest! cave cliff exterior beach landscape mountain rock rocks layered stone sedimentary mossy sandstone moss formation jungle forest boulder modular limestone

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SettingsLow poly Cave Eroded Limestone Modular 210727 removePlants collection 949 removeMaple-tree 13 removeNcaved House MOLD Architects removeStreet bench removeRiver Mountains Scene remove
NameLow poly Cave Eroded Limestone Modular 210727 removePlants collection 949 removeMaple-tree 13 removeNcaved House MOLD Architects removeStreet bench removeRiver Mountains Scene remove
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ContentPackage Overview: There are 10 shapes in this package 1/Poly count: About 10000 to 15000 polys per shape 2/Texture: PBR metallic roughness shader: 4096x4096 (Color, Normal, Roughness, Ambient Occlusion) Unity standard specular shader: 4096x4096 ( Albedo, Normal, SpecularSmoothness) 3/Format: Obj, Fbx 2010, 3ds, Dae High-quality textures, including basic channels, are suitable for all projects (movies or games) and any software or render engines. Very pleased if my product is useful for your work! Thank you for your interest! cave cliff exterior beach landscape mountain rock rocks layered stone sedimentary mossy sandstone moss formation jungle forest boulder modular limestoneHigh quality 3d models Plants collection 949 A unique collection of plants can be used for exterior and interiors Formats 3ds max 2013 V-ray 4.0 Corona render 4.0 Default Scanline FBX V-ray Corona render Default Scanline OBJ Standard materials Cinema4D Standard Blender Cycles (you need to specify the path to the texture. File > External Data > Find Missing Files. and select texture folder)There are 5 young maple trees in the scene. Height: 3.1 - 4.5 m Polygons: 493 614 Leaves using opacity map. Used vertex color. Enjoy your use!*Ncaved House MOLD Architects * I provide all the 3D scene files in the package: 1- Revit 2024 model for Ncaved House MOLD Architects: Architectural Plans Elevations Sections 3d views Presentation Templets 2- Final renders with 3ds max 2024 and Corona 10 , d5 render 2.5 also included Lighting Cameras Materials Landscaping Rendering setting 3- 3d rendering Images Rendering with Corona Renderer 10 and d5 Render 2.5 as per the preview 4- The model also included with Fbx , Obj, 3ds max 2024 revit 2024 and IFC file Note :Itoo ForestPack and Chaos Scatter has ben used All the best ..Benches with advertising stands and benches with plants in different dimensions Name: Street_bench Version: 2015 Preview: Yes Units: cm Dimension: 318 x 45 x 50 Polys: 346,885 vertext: 218,694 XForm: Yes Box Trick: No Model Parts: 1 Render: V-Ray Formats: 3Ds Max 2015, OBJ, FBX, 3DSRiver Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.
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