Meadow 5 field of wildflowers

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Meadow 5 field of wildflowers

Meadow 5 field of wildflowers

$7.00

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Meadow with plants, grass and flowers Vray 3ds max file is also in archive (just plants and no scattering). 3ds max2014 (vray + corona) Fbx There is a 28m * 21m plane in the scene with 4 different corona scatter. Plane and scattered objects are not FBX and OBJ files, just the main plants, grasses and flowers. corona scatter settings screen shots in archive changing the size of scattering maps gives you different results. For importing into other software than 3ds max, use standard fbx. polys: 185.525 verts: 348,061

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SettingsMeadow 5 field of wildflowers removeindoor plant - set 23 removeRiver Mountains Scene remove3D High Detailed Forest Lake Scene - Model removeIndoor plant - set 27 removePlants Carpinus Betulus remove
NameMeadow 5 field of wildflowers removeindoor plant - set 23 removeRiver Mountains Scene remove3D High Detailed Forest Lake Scene - Model removeIndoor plant - set 27 removePlants Carpinus Betulus remove
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ContentMeadow with plants, grass and flowers Vray 3ds max file is also in archive (just plants and no scattering). 3ds max2014 (vray + corona) Fbx There is a 28m * 21m plane in the scene with 4 different corona scatter. Plane and scattered objects are not FBX and OBJ files, just the main plants, grasses and flowers. corona scatter settings screen shots in archive changing the size of scattering maps gives you different results. For importing into other software than 3ds max, use standard fbx. polys: 185.525 verts: 348,061Name: indoor plant - set 23 Type: model Format: 3Ds Max 2018 Export: OBJ Render: VRay + Corona Polys: 395728 Verts: 681274 Units: Millimeters Dimension: 1102.6 x 900.04 x 1024.12 Date: 2023.8.3River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.Rendered by Cinema 4D Physical Render Light setup included. High Qualty TexturesName: Indoor plant - set 27 Type: model Format: 3Ds Max 2018 Export: OBJ Render: VRay , Corona Polys: 80112 Verts: 79642 Units: Millimeters Date: 2023.8.6HQ Plants Carpinus Betulus 3 Different 3D models in the scene Height: 5000mm & 5000mm & 6000mm Carpinus betulus, the European or common hornbeam, is a species of tree in the birch family Betulaceae, native to Western Asia and central, eastern, and southern Europe, including southern England. It requires a warm climate for good growth, and occurs only at elevations up to 1,000 meters (3,281 ft). It grows in mixed stands with oak, and in some areas beech, and is also a common tree in scree forests. Hornbeam was also known as yoke elm. It is a deciduous small to medium-size tree reaching heights of 15–25 meters (49–82 ft), rarely 30 m (98 ft), and often has a fluted and crooked trunk. Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl Polys: 805k + Verts: 999k 4K texture + 4K material JPEG (texture), MAX + OBJ + MTL + FBX 2012 + Blender 2.9 + Maya 2018 3dmodels: MAX + OBJ + FBX 2012 + Blender 2.9 + Maya 2018 Corona render + Vray render (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 + Blender 2.9 + Maya 2018 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo Smooth
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