Medieval Bridge Scene

$72.00
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Medieval Bridge Scene

Medieval Bridge Scene

$72.00

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Medieval Bridge Scene Made In Blender3D v3.2. Note: Only for Blender3d (uses particle system). Waterfall is not a simulation. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Houses: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Bridge: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants and Flowers: 4096*4279 (Diffuse,Normal,Specular and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 3: 512*512 (Diffuse and Normal maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Rocks Mossy: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Small Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Grass: 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 7,409,386 | Polygon: 7,510,283 | Tris: 11,700,917. Check out my other models: Cgtrader.com/mohdarbaaz3.

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SettingsMedieval Bridge Scene removePlants collection 683 removeDesert Cliffs removeGrassy Hills Mountains Landscape removeLow Poly Forest Scene with Tree Houses removeRiver Mountains Scene remove
NameMedieval Bridge Scene removePlants collection 683 removeDesert Cliffs removeGrassy Hills Mountains Landscape removeLow Poly Forest Scene with Tree Houses removeRiver Mountains Scene remove
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ContentMedieval Bridge Scene Made In Blender3D v3.2. Note: Only for Blender3d (uses particle system). Waterfall is not a simulation. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Houses: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Bridge: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants and Flowers: 4096*4279 (Diffuse,Normal,Specular and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 3: 512*512 (Diffuse and Normal maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Rocks Mossy: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Small Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Grass: 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 7,409,386 | Polygon: 7,510,283 | Tris: 11,700,917. Check out my other models: Cgtrader.com/mohdarbaaz3.High quality 3d models Plants collection 683 A unique collection of plants can be used for exterior and interiors Formats 3ds max 2013 V-ray 4.0 Corona render 4.0 Default Scanline FBX V-ray Corona render Default Scanline OBJ Standard materials Cinema4D Standard Blender Cycles (you need to specify the path to the texture. File > External Data > Find Missing Files. and select texture folder)Desert Cliffs, with hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) )Detailed landscape model, includes a 16385 x 16385 px colour texture, and a 16385 x 16385 px heightmap. Perfect for background renders, VR, game engines, and etc.A low poly scene with many different assets like: trees, rocks, grass, wood, fences, bridges, fields... More than 12 different trees! Three secret caves! You can use this scene as it is, or copy-paste the elements you need!River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.
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