Medieval House In Forest

Medieval House In Forest
Product details
Medieval House In Jungle 3D Model. Made In Blender 3D v3.3. Texture Detail: Ground Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps). House Texture: 4096*4096 (Diffuse,Roughness,Specific,Normal and Displacement maps). Bridge Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps). River/Water Texture: 2048*2048 (Diffuse,Normal,Transmission and Roughness maps). Rock Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps). Grass Texture: 1378*1378 (Diffuse,Alpha). Tree Bark Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps).( Tree Branch: 1024*1024 (Diffuse and Alpha maps). Tree Bark 1 Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps).( leaf Branch: 1024*1024 (Diffuse and Alpha maps). Cliff Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps). Flower Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps).( pink flower:1024*1024 (Diffuse and Alpha maps). Barrel & Box Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps). Poly Count: Verts: 550,551 | Polygon: 348,185 | Tris: 717,776. https://www.cgtrader.com/fang3d
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| Settings | Medieval House In Forest remove | Stylized Cartoon Oak remove | River Mountains Scene remove | Wood System remove | Outdoor Plants 2 remove | Ceiba Pentandra Two tree set remove |
|---|---|---|---|---|---|---|
| Name | Medieval House In Forest remove | Stylized Cartoon Oak remove | River Mountains Scene remove | Wood System remove | Outdoor Plants 2 remove | Ceiba Pentandra Two tree set remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 4169262 | 4642585 | 3772277 | 993729 | 4567298 | 3555237 |
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| Price | $20.00 | $18.00 | $44.00 | $30.00 | $12.00 | $25.00 |
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| Content | Medieval House In Jungle 3D Model. Made In Blender 3D v3.3. Texture Detail: Ground Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps). House Texture: 4096*4096 (Diffuse,Roughness,Specific,Normal and Displacement maps). Bridge Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps). River/Water Texture: 2048*2048 (Diffuse,Normal,Transmission and Roughness maps). Rock Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps). Grass Texture: 1378*1378 (Diffuse,Alpha). Tree Bark Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps).( Tree Branch: 1024*1024 (Diffuse and Alpha maps). Tree Bark 1 Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps).( leaf Branch: 1024*1024 (Diffuse and Alpha maps). Cliff Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps). Flower Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps).( pink flower:1024*1024 (Diffuse and Alpha maps). Barrel & Box Texture: 2048*2048 (Diffuse,Roughness,Specific,Normal and Displacement maps). Poly Count: Verts: 550,551 | Polygon: 348,185 | Tris: 717,776. https://www.cgtrader.com/fang3d | Stylized high quality cartoon model of an Oak Tree. This model made in Blender 3.5. Rendered in Cycles. This model is NOT for 3D printing. This model is for use in games or for visualizations. Vertices: 20233 Polygons: 21920 2048x2048 PBR materials includes: Color Normal map Roughness Ambient Occlusion File Formats: OBJ FBX 3DS STL DAE Collada Blender 3.5 | River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3. | 9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customized | Polys: 1393520 Verts: 2018566 | This collection gives you 2 detailed Ceibas. 20-25 m height in 3ds max 2016 native format and obj, Also include Vray and Corona shader. |
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