Medieval Village Pack – 5 Assets – 4K Textures Game Ready

$15.00
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Medieval Village Pack  - 5 Assets - 4K Textures Game Ready

Medieval Village Pack – 5 Assets – 4K Textures Game Ready

$15.00

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Medieval Village Pack – 5 Assets – 4K Textures Game Ready Full set models named correctly and organized as individual models for saving your work time. Very easy to change and use : Clean file, no background, no camera and no lighting in the files very clean. All models have real-world scale. Can be used for games,high-poly and low-poly games, rendering and advertising. Formats: FBX – Exchange format ; OBJ – Exchange format ; Blender file 3.6 ver; Textures (archived); PBR Textures Sizes: 4K – 4000×4000 Grouped, Sorted, Customizable, Textures included. Units used: Meters. Originally created with Blender 3.6 All preview images are rendered with Cycle. If you liked this set, please leave a review! It will help me to create more models for You !!!

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SettingsMedieval Village Pack - 5 Assets - 4K Textures Game Ready removeIndoor plant - set 27 removeMagnolia flowers in vase removeFlower Set 046 Dahlia removeDecor bouquet of flowers in a glass vase removewisterial tree 10 set 02 remove
NameMedieval Village Pack - 5 Assets - 4K Textures Game Ready removeIndoor plant - set 27 removeMagnolia flowers in vase removeFlower Set 046 Dahlia removeDecor bouquet of flowers in a glass vase removewisterial tree 10 set 02 remove
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ContentMedieval Village Pack - 5 Assets - 4K Textures Game Ready Full set models named correctly and organized as individual models for saving your work time. Very easy to change and use : Clean file, no background, no camera and no lighting in the files very clean. All models have real-world scale. Can be used for games,high-poly and low-poly games, rendering and advertising. Formats: FBX - Exchange format ; OBJ - Exchange format ; Blender file 3.6 ver; Textures (archived); PBR Textures Sizes: 4K - 4000x4000 Grouped, Sorted, Customizable, Textures included. Units used: Meters. Originally created with Blender 3.6 All preview images are rendered with Cycle. If you liked this set, please leave a review! It will help me to create more models for You !!!Name: Indoor plant - set 27 Type: model Format: 3Ds Max 2018 Export: OBJ Render: VRay , Corona Polys: 80112 Verts: 79642 Units: Millimeters Date: 2023.8.6Introduction Terrific bouquet of magnolia branches in a vase of glass. All 3 branches are different. Branches have turbosmooth with 1 iteration, visible only when the render. Flowers and buds of additional smoothing is not required. .max 2014 .max 2011 The model is made in 3dsMax 2014 and has original UVW Mapping. The model consists of four groups: Magnolia branch 1 Magnolia branch 2 Magnolia branch 3 Vase with Water All pivots are placed in the right places. Overall dimensions of model: X = 961 mm Y = 961 mm Z = 740 mm Vase: D = 175 mm H = 300 mm The archive contains all the textures. All materials have the correct names.---Work best with 3Ds Max.---- ---FBX file with standard material it should work with most program. Just need a little adjustment and relink. Flower Set 046 Dahlia Polys: 694985 Verts: 755359 -Formats: 3DsMax 2015, OBJ -Render engine: Corona, Vray -unit: Millimeter. ** Some of the mesh's turbosmooth is set to render only. flower, vase, leaf, decor, decoration, set, bouquet, wedding, leaves, white, fern, dahlia, eucalyptus, glass,A photorealistic model of a delicate decorative bouquet of flowers in a vase Victoria. High-quality polygonal model, includes ready model with tuned materials for VRay and Corona renders and converted model in fbx and obj formats; materials of the model are made by procedural maps in 3ds max and model have only one texture for leaf; optimized, 3d model high detailed enough for close-up renders; one multi-subobject material with a unique name for all objects in the scene; file format: - max2011-Vray3.2, max2011-Corona1.6, fbx, c4dR20.wisterial tree 10 set 02 1 tree and with 4 color Fbx and obj (Vray 4.2 and corona 5) Executed in 3d max 2013 All textures and materials needed for the rendering found in the archive Smoothing modifier is stored in the stack for convenience
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