Modular Mexican Fan Palm Tree – Washingtonia Robusta

Modular Mexican Fan Palm Tree – Washingtonia Robusta
Product details
This Mexican Fan Palm Tree set (Washingtonia Robusta) includes 5 LODs (LOD5 as a billboard). This pack of palm trees is a modular set including 16 trunks and 4 foliage’s heads, 1 dry palm stems, 2 dead leaves, 2 dry palm skirts, 10 prefabs from modular parts. The Mexican Fan Palm is very visualy similar than the Californian Fan Palm (Whashintonia Filifera), so this set can be use as the Californian ones. Those very famous and common palms growth mostly on desert mountains and canyons in Mexico and SouthWestern U.S.A. area. The palm assets growth up to 15 m height. All props and prefabs are ready for game and available in lowpoly and PBR ready and including Vertex color layer to add wind animation in Unreal Engine or in Blender. The assets is available in realistic style and can be used in the environment of any games (post-apocaliptic, first or third person, GTA like, survival… ). All objects share a unique material for the best optimization for games. Those AAA game assets pack of arid palm plants will embellish your scene and add more details which can help the gameplay, the game design or the level design. All textures are PBR ready and available in 2K Low-poly model & Blender native 3.1 SPECIFICATIONS Objects : 35 Polygons : 34732 Subdivision ready : No Render engine : Eevee (Cycles ready) GAME SPECS LODs : Yes (inside FBX for Unity & Unreal) Numbers of LODs : 5 Collider : Yes Lightmap UV : No Vertex Color Layers : Yes (for leaflets wind animation) EXPORTED FORMATS FBX Collada OBJ uasset TEXTURES Materials in scene : 1 Textures sizes : 2K Textures types : Base Color, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh & AO (also Unity & Unreal ARM workflow maps) Textures format : PNG PREFABS From 440 to 5108 polygons GENERAL Real scale : Yes Scene objects are organized by groups ADDITIONAL NOTES File formats do not include textures. All textures are in a specific folder named ‘Textures’
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| Settings | Modular Mexican Fan Palm Tree - Washingtonia Robusta remove | Pinus sylvestris Mega Collection Winter 12 models H10-27m remove | Michelia Champaca Catalpa Bignonioides Orchid Fragrant Flower remove | Acacia Tree-S14 remove | Dead Bonsai Tree 1 remove | spruce collection two pine trees remove |
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| Name | Modular Mexican Fan Palm Tree - Washingtonia Robusta remove | Pinus sylvestris Mega Collection Winter 12 models H10-27m remove | Michelia Champaca Catalpa Bignonioides Orchid Fragrant Flower remove | Acacia Tree-S14 remove | Dead Bonsai Tree 1 remove | spruce collection two pine trees remove |
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| SKU | 3681399 | 2020919 | 4597497 | 4679948 | 726552 | 2748115 |
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| Price | $19.00 | $77.00 | $7.00 | $10.00 | $19.99 | $22.00 |
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| Content | This Mexican Fan Palm Tree set (Washingtonia Robusta) includes 5 LODs (LOD5 as a billboard). This pack of palm trees is a modular set including 16 trunks and 4 foliage’s heads, 1 dry palm stems, 2 dead leaves, 2 dry palm skirts, 10 prefabs from modular parts. The Mexican Fan Palm is very visualy similar than the Californian Fan Palm (Whashintonia Filifera), so this set can be use as the Californian ones. Those very famous and common palms growth mostly on desert mountains and canyons in Mexico and SouthWestern U.S.A. area. The palm assets growth up to 15 m height. All props and prefabs are ready for game and available in lowpoly and PBR ready and including Vertex color layer to add wind animation in Unreal Engine or in Blender. The assets is available in realistic style and can be used in the environment of any games (post-apocaliptic, first or third person, GTA like, survival… ). All objects share a unique material for the best optimization for games. Those AAA game assets pack of arid palm plants will embellish your scene and add more details which can help the gameplay, the game design or the level design. All textures are PBR ready and available in 2K Low-poly model & Blender native 3.1 SPECIFICATIONS Objects : 35 Polygons : 34732 Subdivision ready : No Render engine : Eevee (Cycles ready) GAME SPECS LODs : Yes (inside FBX for Unity & Unreal) Numbers of LODs : 5 Collider : Yes Lightmap UV : No Vertex Color Layers : Yes (for leaflets wind animation) EXPORTED FORMATS FBX Collada OBJ uasset TEXTURES Materials in scene : 1 Textures sizes : 2K Textures types : Base Color, Metallic, Roughness, Normal (DirectX & OpenGL), Heigh & AO (also Unity & Unreal ARM workflow maps) Textures format : PNG PREFABS From 440 to 5108 polygons GENERAL Real scale : Yes Scene objects are organized by groups ADDITIONAL NOTES File formats do not include textures. All textures are in a specific folder named 'Textures' | This mega collection gives you 12 realistic adult pines 10- 27m height covered by snow. The amount of needles is reduced in winter version to look more natural. Perfect optimized for distant and closeup views. Including vertex map for more beautiful needles. With opacity maps. In the V-ray file only the cube with the material. V-ray users are encouraged to pipette material from the cube and assign it to the model. OBJ and FBX are included | Michelia Champaca and Catalpa Bignonioides and Orchid Fragrant Flower 3 Different 3D models in the scene Height: 3.1m, 3.3m, 3.4m Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl Polys: 811k + Verts: 1.223k 4K texture + 4K material JPEG (texture), MAX , OBJ + MTL + FBX 2012 3dmodels: MAX + OBJ + FBX 2012 Corona render + Vray (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo Smooth | I tried to work on Acacia Tree 3D model. So, after a long time, I made this 3D low poly model of Acacia Tree. 3D format: FBX Uploaded Size: 4.2M Image formats: jpeg(12) Triangles: 9.6k Vertices: 7.1k PBR: No Textures: 8 Materials: 3 UV Layers: Yes Vertex colors: No Animations: 0 Rigged geometries: No Morph geometries: 0 Scale transformations: No | Photorealistic Dead Forest Tree Stylised 3D Model, obtained by scanning a dead bonsai tree. Roots and fine branches included. The model can be used to create fantasy forests, or in architectural visualisation. The branches and roots require some polygons, but it still renders fast and can be used in realtime applications. In the zip archive you'll find an OBJ file and an 8k texture map. | there are 3 variations of spruce tree with 2 color variation each |
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