Mountain Summer and Winter Textures

$12.00
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Mountain Summer and Winter Textures

Mountain Summer and Winter Textures

$12.00

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Mountain Summer and Winter, two textures Low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps. Files: -Two OBJ files: subdivision level 1 | 25 600 Faces subdivision level 2 | 102 400 Faces Textures: PNG (.png)- 8192×8192 Diffuse (winter and Summer), Heigth, Normal Maya Scene File The Maya Scene file was clearly named, and the setup was done for Vieport 2.0 with DirectX Shader. It was done in Maya 2017 and saved as an ASCII File The 2 cover pictures was rendered with Vray and composed with Nuke. The backgroundmountains are only copies. The other pictures was rendered with maya viewport 2.0 I hope you like it! please give me Feedback

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SettingsMountain Summer and Winter Textures removeBoat Scene removeLow Poly Forest Scene with Tree Houses removeWood System removeGrass Patches Green Meadow removeGrassy Hills Mountains Landscape remove
NameMountain Summer and Winter Textures removeBoat Scene removeLow Poly Forest Scene with Tree Houses removeWood System removeGrass Patches Green Meadow removeGrassy Hills Mountains Landscape remove
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ContentMountain Summer and Winter, two textures Low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps. Files: -Two OBJ files: subdivision level 1 | 25 600 Faces subdivision level 2 | 102 400 Faces Textures: PNG (.png)- 8192x8192 Diffuse (winter and Summer), Heigth, Normal Maya Scene File The Maya Scene file was clearly named, and the setup was done for Vieport 2.0 with DirectX Shader. It was done in Maya 2017 and saved as an ASCII File The 2 cover pictures was rendered with Vray and composed with Nuke. The backgroundmountains are only copies. The other pictures was rendered with maya viewport 2.0 I hope you like it! please give me FeedbackScene Made In Blender3D v2.83. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,roughness and Height map). Boat: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Height map). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Height map). Small Plants 1: 512*512 (Diffuse,Normal,Alpha and Height map). Small Plants 2: 4741*3105 (Diffuse,Normal and Height map). Trees: 744*376 (Diffuse,Normal and Height map). Grass Texture: 720*1280 (Diffuse). Poly count: Verts: 3,403,503 | Polygon: 1,868,824 | Tris: 3,709,172. Exported: Dae | Obj | Fbx | Blend. Check out my other models: Cgtrader.com/mohdarbaaz3A low poly scene with many different assets like: trees, rocks, grass, wood, fences, bridges, fields... More than 12 different trees! Three secret caves! You can use this scene as it is, or copy-paste the elements you need!9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customizedHi-res 3d model of grass patches for green meadows. The bundle contains 13 different grasspatches: 3x flat, 3x short, 3x long, 1x dead grass, 3x clumps There are 9 bigger patches with a diameter of 50cm (20inches) but also 3 smaller clumps and a dead grass patch. Can be used for close up shots or as scatter objects on landscapes. When populated on landscapes the models are best used as instance or proxy because of the polycount (~20k quads per patch) each model comes with 2K PBR textures (png), suitable for close up shots and animation clean topology, mostly quads carefully modelled to real world scale(centimeters) materials and textures have unique and meaningful names each model has proper unwrapped UVs (0-1 space). Maya file has VRay Standard Materials (VRayMtl) assigned. Preview images rendered with VRay. Two kinds of texture maps included: Textures ready for V-Ray(diffuse, specular, glosiness), also suitable for most render enginges; PBR metalness workflow (basecolor, metallic, roughness), ready for Virtual Reality (VR), Augmented Reality (AR) and other real-time apps.Detailed landscape model, includes a 16385 x 16385 px colour texture, and a 16385 x 16385 px heightmap. Perfect for background renders, VR, game engines, and etc.
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