Mountains Valley Range – Queenstown New Zealand

Mountains Valley Range – Queenstown New Zealand
Product details
Landscape model based on Queenstown in the south island of New Zealand. It features the Remarkables mountain range from Lord of the Rings. Includes a 16180 x 8220 px color texture. I have also included the heightmap texture for those that wish to re-create the model from scratch.
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| Settings | Mountains Valley Range - Queenstown New Zealand remove | Outdoor Plants 2 remove | Ceiba Pentandra Two tree set remove | River Mountains Scene remove | Maple-tree 13 remove | 3D High Detailed Forest Lake Scene - Model remove |
|---|---|---|---|---|---|---|
| Name | Mountains Valley Range - Queenstown New Zealand remove | Outdoor Plants 2 remove | Ceiba Pentandra Two tree set remove | River Mountains Scene remove | Maple-tree 13 remove | 3D High Detailed Forest Lake Scene - Model remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 3623808 | 4567298 | 3555237 | 3772277 | 3065753 | 4125239 |
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| Price | $2.50 | $12.00 | $25.00 | $44.00 | $9.00 | $120.00 |
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| Content | Landscape model based on Queenstown in the south island of New Zealand. It features the Remarkables mountain range from Lord of the Rings. Includes a 16180 x 8220 px color texture. I have also included the heightmap texture for those that wish to re-create the model from scratch. | Polys: 1393520 Verts: 2018566 | This collection gives you 2 detailed Ceibas. 20-25 m height in 3ds max 2016 native format and obj, Also include Vray and Corona shader. | River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3. | There are 5 young maple trees in the scene. Height: 3.1 - 4.5 m Polygons: 493 614 Leaves using opacity map. Used vertex color. Enjoy your use! | Rendered by Cinema 4D Physical Render Light setup included. High Qualty Textures |
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