New Plant Ficus Concinna Bonsai Pruned10

$5.00
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New Plant Ficus Concinna Bonsai Pruned10

New Plant Ficus Concinna Bonsai Pruned10

$5.00

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New Plant Ficus Concinna Bonsai Pruned10 Fittonia albivenis is a species of flowering plant in the family Acanthaceae, native to the rainforests of Colombia, Peru, Bolivia, Ecuador and northern Brazil. A herbaceous plant, it is notable for its dark green foliage with strongly contrasting white or red veins. It is commonly called nerve plant or mosaic plant. In temperate regions where the temperature falls below 10 °C (50 °F) it must be grown as a houseplant. 1 Different 3D models in the scene Height: 4600mm Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl Polys: 890k + Verts: 1732k 4K texture + 4K material JPEG (texture), MAX, OBJ + MTL + FBX 2012 + Blender 3 3dmodels: MAX + OBJ + FBX 2012 + Blender 3 Corona render + Vray (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 + Blender 3 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo Smooth

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SettingsNew Plant Ficus Concinna Bonsai Pruned10 removeStreet bench removeOutdoor Plants 2 removeCollection plant vol 164 removeMaple-tree 13 removeRiver Mountains Scene remove
NameNew Plant Ficus Concinna Bonsai Pruned10 removeStreet bench removeOutdoor Plants 2 removeCollection plant vol 164 removeMaple-tree 13 removeRiver Mountains Scene remove
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SKU397764433502904567298301225230657533772277
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ContentNew Plant Ficus Concinna Bonsai Pruned10 Fittonia albivenis is a species of flowering plant in the family Acanthaceae, native to the rainforests of Colombia, Peru, Bolivia, Ecuador and northern Brazil. A herbaceous plant, it is notable for its dark green foliage with strongly contrasting white or red veins. It is commonly called nerve plant or mosaic plant. In temperate regions where the temperature falls below 10 °C (50 °F) it must be grown as a houseplant. 1 Different 3D models in the scene Height: 4600mm Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl Polys: 890k + Verts: 1732k 4K texture + 4K material JPEG (texture), MAX, OBJ + MTL + FBX 2012 + Blender 3 3dmodels: MAX + OBJ + FBX 2012 + Blender 3 Corona render + Vray (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 + Blender 3 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo SmoothBenches with advertising stands and benches with plants in different dimensions Name: Street_bench Version: 2015 Preview: Yes Units: cm Dimension: 318 x 45 x 50 Polys: 346,885 vertext: 218,694 XForm: Yes Box Trick: No Model Parts: 1 Render: V-Ray Formats: 3Ds Max 2015, OBJ, FBX, 3DSPolys: 1393520 Verts: 2018566Collection plant vol 164 This model is light in volume with the best quality textures and materials poly: 809.442 vertex: 1.159.200 Version: 2011obj Version render 3dmax 2017 format final: vray corona obj Glad to see my store. Thank youThere are 5 young maple trees in the scene. Height: 3.1 - 4.5 m Polygons: 493 614 Leaves using opacity map. Used vertex color. Enjoy your use!River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.
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