Odd Planet
$19.99
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Odd Planet
$19.99
Product details
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Product details
Blue Planet Displacement sphere created in Xenodream Multiple file formats available: OBJ, Maya, Zbrush, ZTL, FBX & Collada DAE 400.000 Polygons, 200.000 Vertices For use in Architecture, Art projects or 3D Printing Enjoy!
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| Settings | Odd Planet remove | Bougainvillea collection 03 remove | Mountain Castle Retreat Kit bash 2 remove | Deer stag remove | Sagebrush branch of twigs remove | Grass Forest V 1 remove |
|---|---|---|---|---|---|---|
| Name | Odd Planet remove | Bougainvillea collection 03 remove | Mountain Castle Retreat Kit bash 2 remove | Deer stag remove | Sagebrush branch of twigs remove | Grass Forest V 1 remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 3358121 | 2618019 | 4050435 | 2927331 | 2388802 | 991304 |
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| Price | $19.99 | $10.00 | $15.00 | $7.00 | $10.00 | $10.00 |
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| Content | Blue Planet Displacement sphere created in Xenodream Multiple file formats available: OBJ, Maya, Zbrush, ZTL, FBX & Collada DAE 400.000 Polygons, 200.000 Vertices For use in Architecture, Art projects or 3D Printing Enjoy! | Name: Santolina_rosmarinifolia Version: 2014 Preview: Yes Units: Millimeters Dimension: 1738.65 x 722.19 x 306.29 Polys: 1,535,554 XForm: Yes Box Trick: Yes Model Parts: 3 Render: corona Formats: 3Ds Max 2014, FBX | Mountain Castle Retreat Kit bash! 2 Tiled textures provided ! | Rigged and animated Deer model C4D, OBJ, FBX, STL,3DS File formats included animations are in C4D format only | Sagebrush from desert High and medium detail For deserts and arid climates There are archives with textures, 3ds max 2013 VRay 3.6, 3ds max 2015 Corona, obj, fbx formats | Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map |
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