Oil Liquid Water splash

$15.00
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Oil Liquid Water splash

Oil Liquid Water splash

$15.00

Product details

3d model of high detail and clean topology Liquid or water mesh in splash shape Ready to use in render for drinks, cosmetics, food adverti sement illustration.

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SettingsOil Liquid Water splash removeGreen Mountain Pack removePot Plant Collection removeMountain Castle Retreat Kit bash 2 removeWooden pergola with hanging sofa removeScottish Highland with grass and moss remove
NameOil Liquid Water splash removeGreen Mountain Pack removePot Plant Collection removeMountain Castle Retreat Kit bash 2 removeWooden pergola with hanging sofa removeScottish Highland with grass and moss remove
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SKU30424218688772976463405043528507391893583
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Content3d model of high detail and clean topology Liquid or water mesh in splash shape Ready to use in render for drinks, cosmetics, food adverti sement illustration.4 Grass mountain 3d models ready for your project! -4096pix Textures (color/light/normal/height/splat/snow and other)Name: Pot_Plant_collection Version: 2013 Preview: Yes Units: Centimeters Dimension: 108.43 x 55.28 x 111.82 Polys: 457 187 XForm: Yes Box Trick: Yes Model Parts: 6 Render: Corona Formats: 3Ds Max 2013, OBJMountain Castle Retreat Kit bash! 2 Tiled textures provided !Pergola size in axes 1800 x 1800 mm Stage size (WxDxH) 2960 x 2960 x 2750 mm There are materials with Displacement in the scene, so it is better to use millimeters as the unit of measurement. Or you will need to adjust the Displacement size in accordance with your units of measurement. In addition to the OBJ file, the archive also contains an FBX file. There are VRay and Corona material libraries Polys: 311953 Verts: 314778Scottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) )
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