Old House in Forest Scene

$36.00
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Old House in Forest Scene

Old House in Forest Scene

$36.00

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Old House in Forest Scene Made In Blender3D v2.93 Note: Only for Blender3d(Uses particle system) Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Roof: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).. Log: 4090*4096 (Diffuse,Normal,Ao,Specular and Displacement maps). Plants: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants: 2048*2048 (Diffuse,Normal and roughness maps). Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Small Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass 5772*4522 (Diffuse). Poly count: Verts: 11,110,144 | Polygon: 12,168,657 | Tris: 17,083,711 Check out my other models: Cgtrader.com/mohdarbaaz3

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SettingsOld House in Forest Scene remove3D High Detailed Forest Lake Scene - Model removeJapanese Bamboo Path 3d Scene removePlants collection 683 removeWood System removeRiver Mountains Scene remove
NameOld House in Forest Scene remove3D High Detailed Forest Lake Scene - Model removeJapanese Bamboo Path 3d Scene removePlants collection 683 removeWood System removeRiver Mountains Scene remove
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SKU33151414125239441298437396269937293772277
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ContentOld House in Forest Scene Made In Blender3D v2.93 Note: Only for Blender3d(Uses particle system) Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Roof: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).. Log: 4090*4096 (Diffuse,Normal,Ao,Specular and Displacement maps). Plants: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants: 2048*2048 (Diffuse,Normal and roughness maps). Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Small Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass 5772*4522 (Diffuse). Poly count: Verts: 11,110,144 | Polygon: 12,168,657 | Tris: 17,083,711 Check out my other models: Cgtrader.com/mohdarbaaz3Rendered by Cinema 4D Physical Render Light setup included. High Qualty TexturesBamboo Path 3d Scene Available Formats: .blend, .fbx, .obj, .mtl. Polygons: 6,279,190 Vertices: 5,717,289 Particle Systems used in the scene: Bamboo Leaves Trees Rocks Moss Models Included: Toro Lantern Wooden Lantern Torii Gate Bamboo Trees Pine Trees Grass Wooden Bench Rocks And All the models you can see in the images. All models are organized in collections and properly named.High quality 3d models Plants collection 683 A unique collection of plants can be used for exterior and interiors Formats 3ds max 2013 V-ray 4.0 Corona render 4.0 Default Scanline FBX V-ray Corona render Default Scanline OBJ Standard materials Cinema4D Standard Blender Cycles (you need to specify the path to the texture. File > External Data > Find Missing Files. and select texture folder)9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customizedRiver Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.
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