One handed axe

$5.00
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One handed axe

One handed axe

$5.00

Product details

Model of a one handed axe, modelled in Autodesk Maya 2019 and textured with Quixel Mixer. The model is game ready, PBR-textured and comes with two different color variations for the handle. 1894 Triangles 949 Verts Textures in 2048 x 2048px Centered at 000

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SettingsOne handed axe removeMaple-tree 13 removeCeiba Pentandra Two tree set removeRiver Mountains Scene removeoutdoor garden tree plant013 collection removeWood System remove
NameOne handed axe removeMaple-tree 13 removeCeiba Pentandra Two tree set removeRiver Mountains Scene removeoutdoor garden tree plant013 collection removeWood System remove
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SKU28336033065753355523737722774702431993729
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ContentModel of a one handed axe, modelled in Autodesk Maya 2019 and textured with Quixel Mixer. The model is game ready, PBR-textured and comes with two different color variations for the handle. 1894 Triangles 949 Verts Textures in 2048 x 2048px Centered at 000There are 5 young maple trees in the scene. Height: 3.1 - 4.5 m Polygons: 493 614 Leaves using opacity map. Used vertex color. Enjoy your use!This collection gives you 2 detailed Ceibas. 20-25 m height in 3ds max 2016 native format and obj, Also include Vray and Corona shader.River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.outdoor garden tree plant013 collection Format: 3dmax2018, FBX Render: v.ray, corona Texture: Yes Polys: 969355 Vert: 1011328 All objects in the scene are logically Named, reset X.form and Unwrap.9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customized
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