Pack – Bamboo trees – 10 models and UE4 animated material

$12.00
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Pack - Bamboo trees - 10 models and UE4 animated material

Pack – Bamboo trees – 10 models and UE4 animated material

$12.00

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A pack that contains 7 bamboo trees types , 3 dead trunks , 2 stumps and 6 leaf piles . All the assets have bee made with texture count in mind so the entire pack uses only 2 materials , some models use only one . You will find a UE4 leaf material in this pack , it includes a simple wind animation on the leafs of the bamboo trees . The leaf animation is based on vertex painting , so as long as you can leverage that in you engine you can also make a material in another game engine and use it . Please keep in mind that by default UE4 ignores any vertex paint of imported meshes so you will have to change that . Materials : PBR – Metallic- Roughness with channel packing in 1k , 2k and 4k rez . Subsurface is derived from base color inside the UE4 shader so you save one texture samples . No seams on the bamboo trunks , even though the bamboo trunks use a sheet texture , you will not see a texture seam on the models ! Tris count : Bamboo Patch A = 4,317 Bamboo Patch Dead = 504 Bamboo Tree A = 6,628 Bamboo Tree B = 8,596 Bamboo Tree C = 28,158 , C1 = 17,773 , C2 = 10,947 Bamboo Tree A/B dead = 168 Bamboo Stumps = 132 Dead leaf cards = 8 to 16 tris per card .

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SettingsPack - Bamboo trees - 10 models and UE4 animated material removeRiver Mountains Scene removeJapanese Bamboo Path 3d Scene removeExterior Landscape pack collection remove3D High Detailed Forest Lake Scene - Model removePinus sylvestris collection remove
NamePack - Bamboo trees - 10 models and UE4 animated material removeRiver Mountains Scene removeJapanese Bamboo Path 3d Scene removeExterior Landscape pack collection remove3D High Detailed Forest Lake Scene - Model removePinus sylvestris collection remove
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ContentA pack that contains 7 bamboo trees types , 3 dead trunks , 2 stumps and 6 leaf piles . All the assets have bee made with texture count in mind so the entire pack uses only 2 materials , some models use only one . You will find a UE4 leaf material in this pack , it includes a simple wind animation on the leafs of the bamboo trees . The leaf animation is based on vertex painting , so as long as you can leverage that in you engine you can also make a material in another game engine and use it . Please keep in mind that by default UE4 ignores any vertex paint of imported meshes so you will have to change that . Materials : PBR - Metallic- Roughness with channel packing in 1k , 2k and 4k rez . Subsurface is derived from base color inside the UE4 shader so you save one texture samples . No seams on the bamboo trunks , even though the bamboo trunks use a sheet texture , you will not see a texture seam on the models ! Tris count : Bamboo Patch A = 4,317 Bamboo Patch Dead = 504 Bamboo Tree A = 6,628 Bamboo Tree B = 8,596 Bamboo Tree C = 28,158 , C1 = 17,773 , C2 = 10,947 Bamboo Tree A/B dead = 168 Bamboo Stumps = 132 Dead leaf cards = 8 to 16 tris per card .River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.Bamboo Path 3d Scene Available Formats: .blend, .fbx, .obj, .mtl. Polygons: 6,279,190 Vertices: 5,717,289 Particle Systems used in the scene: Bamboo Leaves Trees Rocks Moss Models Included: Toro Lantern Wooden Lantern Torii Gate Bamboo Trees Pine Trees Grass Wooden Bench Rocks And All the models you can see in the images. All models are organized in collections and properly named.Lake Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).. Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 10,168,579 | Polygon: 7,596,691 | Tris: 13,259,387. Exported: Blend | Fbx | Obj | Dae | Stl. House Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular,alpha and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 720*1280 (Diffuse). Poly count: Verts: 12,328,933 | Polygon: 8,925,135 | Tris: 13,912,247. Exported: Blend | Fbx | Obj | Dae | Stl. Abandoned Car in Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Car: 4096*4096 (Diffuse,Alpha,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 1920*1386 (Diffuse). Poly count: Verts: 13,700,133 | Polygon: 11,468,615 | Tris: 19,318,576. Exported: Blend | Fbx | Obj | Dae | Stl. Tunnel Ruins Scene Made In Blender3D v2.91. Texture Detail: Tunnel: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 3837*3853 (Diffuse,Normal,Ao,Smoothness and Height maps). Small Rocks: 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ivy: 512*512 (Diffuse,Normal and Height maps). Poly count: Verts: 2,453,936 | Polygon: 1,238,554 | Tris: 2,385,716. Exported: Blend | Fbx | Obj | Dae | Stl. Tropical Island Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Tropicals Plants: 3837*3853 (Diffuse,normal,height,ao,smoothness maps). Palm Tree: 1920*1386 (Diffuse,Normal,Ao and height maps). Poly count: Verts: 6,919,604 | Polygon: 4,715,067 | Tris: 7,442,523. Exported: Blend | Fbx | Obj | Dae | Stl. Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 512*512 (Diffuse,Normal,Alpha and Roughness maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 4,461,133 | Polygon: 3,079,682 | Tris: 5,031,917. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: Cgtrader.com/mohdarbaaz3.Rendered by Cinema 4D Physical Render Light setup included. High Qualty TexturesThis collection contais 14 pine trees in addintion.
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