Pack – Bamboo trees – 10 models and UE4 animated material

Pack – Bamboo trees – 10 models and UE4 animated material
Product details
A pack that contains 7 bamboo trees types , 3 dead trunks , 2 stumps and 6 leaf piles . All the assets have bee made with texture count in mind so the entire pack uses only 2 materials , some models use only one . You will find a UE4 leaf material in this pack , it includes a simple wind animation on the leafs of the bamboo trees . The leaf animation is based on vertex painting , so as long as you can leverage that in you engine you can also make a material in another game engine and use it . Please keep in mind that by default UE4 ignores any vertex paint of imported meshes so you will have to change that . Materials : PBR – Metallic- Roughness with channel packing in 1k , 2k and 4k rez . Subsurface is derived from base color inside the UE4 shader so you save one texture samples . No seams on the bamboo trunks , even though the bamboo trunks use a sheet texture , you will not see a texture seam on the models ! Tris count : Bamboo Patch A = 4,317 Bamboo Patch Dead = 504 Bamboo Tree A = 6,628 Bamboo Tree B = 8,596 Bamboo Tree C = 28,158 , C1 = 17,773 , C2 = 10,947 Bamboo Tree A/B dead = 168 Bamboo Stumps = 132 Dead leaf cards = 8 to 16 tris per card .
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| Settings | Pack - Bamboo trees - 10 models and UE4 animated material remove | River Mountains Scene remove | Fir Tree remove | Trees Cartoon V42 remove | 5 Different SETS of Trees SET VOL13 remove | Pinus sylvestris collection remove |
|---|---|---|---|---|---|---|
| Name | Pack - Bamboo trees - 10 models and UE4 animated material remove | River Mountains Scene remove | Fir Tree remove | Trees Cartoon V42 remove | 5 Different SETS of Trees SET VOL13 remove | Pinus sylvestris collection remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 3332453 | 3772277 | 120631 | 4707859 | 4719337 | 4125249 |
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| Price | $12.00 | $44.00 | $10.00 | $15.00 | $11.00 | $30.00 |
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| Description | ||||||
| Content | A pack that contains 7 bamboo trees types , 3 dead trunks , 2 stumps and 6 leaf piles . All the assets have bee made with texture count in mind so the entire pack uses only 2 materials , some models use only one . You will find a UE4 leaf material in this pack , it includes a simple wind animation on the leafs of the bamboo trees . The leaf animation is based on vertex painting , so as long as you can leverage that in you engine you can also make a material in another game engine and use it . Please keep in mind that by default UE4 ignores any vertex paint of imported meshes so you will have to change that . Materials : PBR - Metallic- Roughness with channel packing in 1k , 2k and 4k rez . Subsurface is derived from base color inside the UE4 shader so you save one texture samples . No seams on the bamboo trunks , even though the bamboo trunks use a sheet texture , you will not see a texture seam on the models ! Tris count : Bamboo Patch A = 4,317 Bamboo Patch Dead = 504 Bamboo Tree A = 6,628 Bamboo Tree B = 8,596 Bamboo Tree C = 28,158 , C1 = 17,773 , C2 = 10,947 Bamboo Tree A/B dead = 168 Bamboo Stumps = 132 Dead leaf cards = 8 to 16 tris per card . | River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3. | Fir Tree Tris: 3185 Vert: 5811 Textures: Bark - 256x512 Normal/Diffuse/Specular Leaf -1024x1024 Normal/Diffuse(3 items)/Opacity | Please do not resell. Or give out in the warez site. Only available for customer purchase. In your projects. ** 5 Models ** This is Trees Cartoon V42. It is cartoon tree for animation and game. Model clean topology based on quads and completely UVunwrapped. The Trees is pretty low polygon. I also have a other trees model. much more. You can view in my profile. Features: Tree01 Verts : 15397 Edges : 30939 Faces : 15544 Tris : 30790 UVs : 18926 Tree02 Verts : 4640 Edges : 9370 Faces : 4734 Tris : 9272 UVs : 5673 Tree03 Verts : 2322 Edges : 4700 Faces : 2380 Tris : 4640 UVs : 2841 Tree04 Verts : 8498 Edges : 17108 Faces : 8614 Tris : 16988 UVs : 10397 Tree05 Verts : 12366 Edges : 24878 Faces : 12518 Tris : 24720 UVs : 15132 File format: Maya 2018 (.ma .mb) FBX Obj MAX BLEND DAE Texture size 2048*2048 /one texture Format .png BaseColor Height Metalness Normal Roughness Ambient occlusion I intend very much. I hope you like it. If the file has problems or you have any question, please tell me. Best regards, Fah | 5 Different SETS of Tree at an exceptional price which includes 9 different tree models. List of models: HQ Plants Betula Pendula03. 1Models HQ Plants Betula Pendula02. 2Models HQ Plants Betula Pendula. 2Models Plants Alnus Glutinosa02. 2Models Plants Acer Pseudoplatanus03. 2Models General specifications of the files: Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl 4K texture + 4K material JPEG (texture), MAX , OBJ + MTL + FBX 2012 + Blender 2.9 + Maya 2018 3dmodels: MAX + OBJ + FBX 2012 + Blender 2.9 + Maya 2018 Corona render + Vray (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo Smooth | This collection contais 14 pine trees in addintion. |
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