Pack – Bamboo trees – 10 models and UE4 animated material

$12.00
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Pack - Bamboo trees - 10 models and UE4 animated material

Pack – Bamboo trees – 10 models and UE4 animated material

$12.00

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A pack that contains 7 bamboo trees types , 3 dead trunks , 2 stumps and 6 leaf piles . All the assets have bee made with texture count in mind so the entire pack uses only 2 materials , some models use only one . You will find a UE4 leaf material in this pack , it includes a simple wind animation on the leafs of the bamboo trees . The leaf animation is based on vertex painting , so as long as you can leverage that in you engine you can also make a material in another game engine and use it . Please keep in mind that by default UE4 ignores any vertex paint of imported meshes so you will have to change that . Materials : PBR – Metallic- Roughness with channel packing in 1k , 2k and 4k rez . Subsurface is derived from base color inside the UE4 shader so you save one texture samples . No seams on the bamboo trunks , even though the bamboo trunks use a sheet texture , you will not see a texture seam on the models ! Tris count : Bamboo Patch A = 4,317 Bamboo Patch Dead = 504 Bamboo Tree A = 6,628 Bamboo Tree B = 8,596 Bamboo Tree C = 28,158 , C1 = 17,773 , C2 = 10,947 Bamboo Tree A/B dead = 168 Bamboo Stumps = 132 Dead leaf cards = 8 to 16 tris per card .

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SettingsPack - Bamboo trees - 10 models and UE4 animated material removeStylized Cartoon Oak removeFir Tree removeCeiba Pentandra Two tree set removePinus sylvestris collection removeRiver Mountains Scene remove
NamePack - Bamboo trees - 10 models and UE4 animated material removeStylized Cartoon Oak removeFir Tree removeCeiba Pentandra Two tree set removePinus sylvestris collection removeRiver Mountains Scene remove
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ContentA pack that contains 7 bamboo trees types , 3 dead trunks , 2 stumps and 6 leaf piles . All the assets have bee made with texture count in mind so the entire pack uses only 2 materials , some models use only one . You will find a UE4 leaf material in this pack , it includes a simple wind animation on the leafs of the bamboo trees . The leaf animation is based on vertex painting , so as long as you can leverage that in you engine you can also make a material in another game engine and use it . Please keep in mind that by default UE4 ignores any vertex paint of imported meshes so you will have to change that . Materials : PBR - Metallic- Roughness with channel packing in 1k , 2k and 4k rez . Subsurface is derived from base color inside the UE4 shader so you save one texture samples . No seams on the bamboo trunks , even though the bamboo trunks use a sheet texture , you will not see a texture seam on the models ! Tris count : Bamboo Patch A = 4,317 Bamboo Patch Dead = 504 Bamboo Tree A = 6,628 Bamboo Tree B = 8,596 Bamboo Tree C = 28,158 , C1 = 17,773 , C2 = 10,947 Bamboo Tree A/B dead = 168 Bamboo Stumps = 132 Dead leaf cards = 8 to 16 tris per card .Stylized high quality cartoon model of an Oak Tree. This model made in Blender 3.5. Rendered in Cycles. This model is NOT for 3D printing. This model is for use in games or for visualizations. Vertices: 20233 Polygons: 21920 2048x2048 PBR materials includes: Color Normal map Roughness Ambient Occlusion File Formats: OBJ FBX 3DS STL DAE Collada Blender 3.5Fir Tree Tris: 3185 Vert: 5811 Textures: Bark - 256x512 Normal/Diffuse/Specular Leaf -1024x1024 Normal/Diffuse(3 items)/OpacityThis collection gives you 2 detailed Ceibas. 20-25 m height in 3ds max 2016 native format and obj, Also include Vray and Corona shader.This collection contais 14 pine trees in addintion.River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.
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