PBR Gravel 01 – 4k – PNG – Seamless – SBSAR

PBR Gravel 01 – 4k – PNG – Seamless – SBSAR
Product details
PBR Gravel Material Seamless and Tileable 4k JPG+PNG + SBSAR (You create outputs in any size and any format using SBSAR files and randomize the result) ……………. Using FBX and Obj formats and PBR textures, you can use this model in most of the 3d software’s. ……………. Outputs: BaseColor (6 Colors, JPG) Roughness (4k, PNG) Normal (4k, PNG) Ambient Occlusion (4k, PNG) Height (Displacement, 16bit, 4k, PNG) ……………. Files: 2 Max files (Corona/Vray) 2 Fbx files (Corona/Vray) 2 Obj files (Corona/Vray) Sbsar file ……………. Real Size (Dimensions): 300 x 300 cm
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| Settings | PBR Gravel 01 - 4k - PNG - Seamless - SBSAR remove | Mountain landscape remove | High Quality Bamboo Bush 05 remove | High Quality Bamboo Bush 08 remove | 3D Grass collection vol01 remove | Small Scene 2 remove |
|---|---|---|---|---|---|---|
| Name | PBR Gravel 01 - 4k - PNG - Seamless - SBSAR remove | Mountain landscape remove | High Quality Bamboo Bush 05 remove | High Quality Bamboo Bush 08 remove | 3D Grass collection vol01 remove | Small Scene 2 remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 4906156 | 4658540 | 5394614 | 5394635 | 2439029 | 2871056 |
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| Price | $6.99 | $25.00 | $15.00 | $15.00 | $20.00 | $8.00 |
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| Content | PBR Gravel Material Seamless and Tileable 4k JPG+PNG + SBSAR (You create outputs in any size and any format using SBSAR files and randomize the result) ................ Using FBX and Obj formats and PBR textures, you can use this model in most of the 3d software's. ................ Outputs: BaseColor (6 Colors, JPG) Roughness (4k, PNG) Normal (4k, PNG) Ambient Occlusion (4k, PNG) Height (Displacement, 16bit, 4k, PNG) ................ Files: 2 Max files (Corona/Vray) 2 Fbx files (Corona/Vray) 2 Obj files (Corona/Vray) Sbsar file ................ Real Size (Dimensions): 300 x 300 cm | Mountain landscape mountain landscape with a lake, spruce tree, grass, daisy flower mountain texture is 8k(jpeg). This landscape is scattered by med-poly trees and grass. In this file, there is an 8k Heightmap (exr 32bite) Terrain textures are 8k. Scatter's guide for corona(corona scatter) and v-ray(forest pack) is also available in this file. If you have more details on the Terrain, you can use the 8k heightmap grass scattered and this scattered grass, scattered again in the scene for consuming low memory. | A group of high quality Bamboo Includes materials (standard) and textures (4K). The file format is FBX/C4D(standard) | A group of high quality Bamboo Includes materials (standard) and textures (4K). The file format is FBX/C4D(standard) | Introduction This is a collection of realistic 3D grasses with 43 varying shapes, made with Blender. Features The model is in meter units at real-world scale. Just put the model in the scene to render without cleaning. No part-name confusion when importing several models into a scene. No external add-ons needed. No lights and cameras. Formats There is a blender project and models like x3d, fbx, obj, stl. Specification There are 49 objects in total. Vertices: 122,784; edges 88,167; tris 173169 Textures 3D Grass collection vol01_BaseColor.png, 2048*2048 3D Grass collection vol01_Normal.png, 2048*2048 3D Grass collection vol01_Roughness.png, 2048*2048 3D Grass collection vol01_SubsurfaceAmount.png, 2048*2048 3D Grass collection vol01_SubsurfaceColor.png, 2048*2048 | Small Scene 2 Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Trees: 2512*3685 (Diffuse,Normal,Ao,metallic,smoothness and Height maps), Dead Leaves: 4680*1966 (Diffuse,Normal,Ao,metallic,smoothness and Height maps), Plants: 512*512 (Diffuse,Normal and Roughness maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 9,891,465 | Polygon: 6,483,213 | Tris: 11,971,577. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: *Cgtrader.com/mohdarbaaz3. * |
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