PBR Spruce Stump Broken Dead Photoscan Realistic

$7.00
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PBR Spruce Stump Broken Dead Photoscan Realistic

PBR Spruce Stump Broken Dead Photoscan Realistic

$7.00

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Fully processed PBR 3D scans: no light information, color-matched, etc. Realistic dead broken Fir/Spruce stumps 3D Models Scanned: 30k-250k Triangles per model 4K Textures Normal Albedo Roughness Please let me know if something isn’t working as it should.

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SettingsPBR Spruce Stump Broken Dead Photoscan Realistic removehallway modern entryway with walls and orange ottoman removeCave constructor removeDeer stag removeCornus tree removeScottish Highland with grass and moss remove
NamePBR Spruce Stump Broken Dead Photoscan Realistic removehallway modern entryway with walls and orange ottoman removeCave constructor removeDeer stag removeCornus tree removeScottish Highland with grass and moss remove
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SKU3303713956756971439292733142514051893583
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ContentFully processed PBR 3D scans: no light information, color-matched, etc. Realistic dead broken Fir/Spruce stumps 3D Models Scanned: 30k-250k Triangles per model 4K Textures Normal Albedo Roughness Please let me know if something isn't working as it should.Name: Lobby_19 Version: 2013 Preview: Yes Units: Millimeters Dimension: 3159.21 x 2850.94 x 3048.89 Polys: 180 776 XForm: Yes Box Trick: Yes Model Parts: 620 Render: V-Ray CORONA Formats: 3Ds Max 2013, OBJ, FBXHere you find a lot of cave elements which youcan use to construct your own dungeon. All materials are PBR, all textures size is 2048x2048. Triangles count (by asset groups): Walls elements - 22100 tris Ceiling elements - 8250 tris Floor elements - 9800 tris Stalactites - 3700 tris Stalactite strips - 1600 tris Stalagmites - 9800 tris Little stalagmites - 390 trisRigged and animated Deer model C4D, OBJ, FBX, STL,3DS File formats included animations are in C4D format onlymax (3ds Max 2018 corona) max (3ds Max 2018 vray) fbx (Multi Format) OBJ (Multi Format) The file pack includes mapsScottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) )
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