PBR Spruce Stump Broken Dead Photoscan Realistic
$7.00
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PBR Spruce Stump Broken Dead Photoscan Realistic
$7.00
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Product details
Fully processed PBR 3D scans: no light information, color-matched, etc. Realistic dead broken Fir/Spruce stumps 3D Models Scanned: 30k-250k Triangles per model 4K Textures Normal Albedo Roughness Please let me know if something isn’t working as it should.
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| Settings | PBR Spruce Stump Broken Dead Photoscan Realistic remove | Grey Mangrove remove | Pedal boat remove | Ryegrass Meadow Patch remove | Scottish Highland with grass and moss remove | Cave constructor remove |
|---|---|---|---|---|---|---|
| Name | PBR Spruce Stump Broken Dead Photoscan Realistic remove | Grey Mangrove remove | Pedal boat remove | Ryegrass Meadow Patch remove | Scottish Highland with grass and moss remove | Cave constructor remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 3303713 | 1847434 | 3157507 | 2127354 | 1893583 | 971439 |
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| Price | $7.00 | $30.00 | $29.00 | $20.00 | $25.00 | $30.00 |
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| Content | Fully processed PBR 3D scans: no light information, color-matched, etc. Realistic dead broken Fir/Spruce stumps 3D Models Scanned: 30k-250k Triangles per model 4K Textures Normal Albedo Roughness Please let me know if something isn't working as it should. | Detail of Grey Mangrove ( Avicennia Marina ) tree ready for your render. If you have any question about format or need more tree, contact me please. Notice : This tree very deatil just using for render not games asset. | Texture set: PBR textures 4096x4096 .png / Base Color / Metallic / Normal (OpenGL) / Roughnes PBR textures 4096x4096 .png /Diffuse / Glossiness / Specular / Normal (DirectX) 3ds Max; obj; fbx files have standard mat: spec/gloss textures Geometry: Units: Centimeters Polygons: 174370 Vertex: 176054 Triangles: 0 Quads: 174370 Ngons: 0 Vertex with more than 5 edges: 0 Object: Dimension cm: 172.7cm x 245.1cm x 161.7cm Dimension inches: 68x 96.5 x 63.64" Model parts: 47 Material count: 3 XForm: Yes BoxTrick: Yes | Hi all, This is ryegrass meadow patch created in Blender in real world scale (145cm x 138cm). It includes 7 different models: soil (3D scanned) clover perennial ryegrass dandelion dry grass plantain fig buttercup It comes in following formats: .blend .fbx .obj The blender file has the shaders set up, so it's ready to render using Cycles. The title image is not included. Each model comes with set of 4K .png maps: base color roughness normal opacity translucency ambient occlusion | Scottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) ) | Here you find a lot of cave elements which youcan use to construct your own dungeon. All materials are PBR, all textures size is 2048x2048. Triangles count (by asset groups): Walls elements - 22100 tris Ceiling elements - 8250 tris Floor elements - 9800 tris Stalactites - 3700 tris Stalactite strips - 1600 tris Stalagmites - 9800 tris Little stalagmites - 390 tris |
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