Pine cone 3d model with LODs

$14.99
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Pine cone 3d model with LODs

Pine cone 3d model with LODs

$14.99

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Pine cone 3d model with LOD’s, 4K PBR pipeline textures, Game Ready. Low-poly meshes: SM_Pine_Cone.fbx (poly: 54144 vert: 26905) SM_Pine_Cone_LOD1 (poly: 27072 vert: 13402) SM_Pine_Cone_LOD2 (poly: 13536 vert: 6679) SM_Pine_Cone_LOD3 (poly: 6768 vert: 3333) SM_Pine_Cone_LOD4 (poly: 3384 vert: 1672) Hi-poly meshes: SM_Pine_Cone_HI.obj (poly: 108583; vert: 55099) SM_Pine_Cone_Scaned_Mesh (poly: 2605948; vert: 1306264) Textures: T_Pinecone_AO.tga T_Pinecone_D.tga T_Pinecone_N.tga T_Pinecone_R.tga T_Pinecone_S.tga T_Pinecone_PBR.tga (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion) File Formats: FBX (Multi Format) OBJ (Multi Format) TGA (4K, Textures Formats) Hi poly scanned model of pinecone If you have any questions, or suggestions you can contact me through support.

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SettingsPine cone 3d model with LODs removeFir Tree removeExterior Landscape pack collection removePlants collection 949 removePinus sylvestris collection removeStreet bench remove
NamePine cone 3d model with LODs removeFir Tree removeExterior Landscape pack collection removePlants collection 949 removePinus sylvestris collection removeStreet bench remove
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ContentPine cone 3d model with LOD's, 4K PBR pipeline textures, Game Ready. Low-poly meshes: SM_Pine_Cone.fbx (poly: 54144 vert: 26905) SM_Pine_Cone_LOD1 (poly: 27072 vert: 13402) SM_Pine_Cone_LOD2 (poly: 13536 vert: 6679) SM_Pine_Cone_LOD3 (poly: 6768 vert: 3333) SM_Pine_Cone_LOD4 (poly: 3384 vert: 1672) Hi-poly meshes: SM_Pine_Cone_HI.obj (poly: 108583; vert: 55099) SM_Pine_Cone_Scaned_Mesh (poly: 2605948; vert: 1306264) Textures: T_Pinecone_AO.tga T_Pinecone_D.tga T_Pinecone_N.tga T_Pinecone_R.tga T_Pinecone_S.tga T_Pinecone_PBR.tga (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion) File Formats: FBX (Multi Format) OBJ (Multi Format) TGA (4K, Textures Formats) Hi poly scanned model of pinecone If you have any questions, or suggestions you can contact me through support.Fir Tree Tris: 3185 Vert: 5811 Textures: Bark - 256x512 Normal/Diffuse/Specular Leaf -1024x1024 Normal/Diffuse(3 items)/OpacityLake Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps).. Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 10,168,579 | Polygon: 7,596,691 | Tris: 13,259,387. Exported: Blend | Fbx | Obj | Dae | Stl. House Scene Made In Blender3D v2.92. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular,alpha and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 720*1280 (Diffuse). Poly count: Verts: 12,328,933 | Polygon: 8,925,135 | Tris: 13,912,247. Exported: Blend | Fbx | Obj | Dae | Stl. Abandoned Car in Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Car: 4096*4096 (Diffuse,Alpha,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Small Rocks 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants: 512*512 (Diffuse,normal and Roughness maps). Grass: 1920*1386 (Diffuse). Poly count: Verts: 13,700,133 | Polygon: 11,468,615 | Tris: 19,318,576. Exported: Blend | Fbx | Obj | Dae | Stl. Tunnel Ruins Scene Made In Blender3D v2.91. Texture Detail: Tunnel: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 3837*3853 (Diffuse,Normal,Ao,Smoothness and Height maps). Small Rocks: 1024*1024 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ivy: 512*512 (Diffuse,Normal and Height maps). Poly count: Verts: 2,453,936 | Polygon: 1,238,554 | Tris: 2,385,716. Exported: Blend | Fbx | Obj | Dae | Stl. Tropical Island Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). House: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountains: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Tropicals Plants: 3837*3853 (Diffuse,normal,height,ao,smoothness maps). Palm Tree: 1920*1386 (Diffuse,Normal,Ao and height maps). Poly count: Verts: 6,919,604 | Polygon: 4,715,067 | Tris: 7,442,523. Exported: Blend | Fbx | Obj | Dae | Stl. Forest Scene Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mossy Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Plants 1: 2048*2048 (Diffuse,Normal,Ao and height maps). Plants 2: 512*512 (Diffuse,Normal,Alpha and Roughness maps). Pine Tree: 1320*890 (Diffuse,Normal,Ao and height maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 4,461,133 | Polygon: 3,079,682 | Tris: 5,031,917. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: Cgtrader.com/mohdarbaaz3.High quality 3d models Plants collection 949 A unique collection of plants can be used for exterior and interiors Formats 3ds max 2013 V-ray 4.0 Corona render 4.0 Default Scanline FBX V-ray Corona render Default Scanline OBJ Standard materials Cinema4D Standard Blender Cycles (you need to specify the path to the texture. File > External Data > Find Missing Files. and select texture folder)This collection contais 14 pine trees in addintion.Benches with advertising stands and benches with plants in different dimensions Name: Street_bench Version: 2015 Preview: Yes Units: cm Dimension: 318 x 45 x 50 Polys: 346,885 vertext: 218,694 XForm: Yes Box Trick: No Model Parts: 1 Render: V-Ray Formats: 3Ds Max 2015, OBJ, FBX, 3DS
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