Podocarpus macrophyllus – yew plum pine 04
$7.00
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Podocarpus macrophyllus – yew plum pine 04
$7.00
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In the archive 3ds max 2014 (Corona) 3ds max 2014 FBX (Standard) OBJ(Standard) Textures
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| Settings | Podocarpus macrophyllus - yew plum pine 04 remove | Wood System remove | Japanese Bamboo Path 3d Scene remove | 3D High Detailed Forest Lake Scene - Model remove | Outdoor Plants 2 remove | River Mountains Scene remove |
|---|---|---|---|---|---|---|
| Name | Podocarpus macrophyllus - yew plum pine 04 remove | Wood System remove | Japanese Bamboo Path 3d Scene remove | 3D High Detailed Forest Lake Scene - Model remove | Outdoor Plants 2 remove | River Mountains Scene remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 3624155 | 993729 | 4412984 | 4125239 | 4567298 | 3772277 |
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| Price | $7.00 | $30.00 | $25.00 | $120.00 | $12.00 | $44.00 |
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| Content | In the archive 3ds max 2014 (Corona) 3ds max 2014 FBX (Standard) OBJ(Standard) Textures | 9 different trees, + a particle system + scene setup. the colors of the trees are automatically randomized, this effect can be customized | Bamboo Path 3d Scene Available Formats: .blend, .fbx, .obj, .mtl. Polygons: 6,279,190 Vertices: 5,717,289 Particle Systems used in the scene: Bamboo Leaves Trees Rocks Moss Models Included: Toro Lantern Wooden Lantern Torii Gate Bamboo Trees Pine Trees Grass Wooden Bench Rocks And All the models you can see in the images. All models are organized in collections and properly named. | Rendered by Cinema 4D Physical Render Light setup included. High Qualty Textures | Polys: 1393520 Verts: 2018566 | River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3. |
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