ProVis3D 004 – Guest House

ProVis3D 004 – Guest House
Product details
Welcome Proviz 004 – Guest House Guest House Includes 1 professional completed scene. This scene highly detailed and use architectural visualizations. You can create your own perfect scenes by referencing these scenes Plugin : Sigershaders free plugin – Free Colorcorrect Plugin – Itoo Forest Pack Different atmosphere lightmix files included Max Version : 2014 and above -lower versions are sent if requested Render : Corona Render Include Corona Lightmix conf file If lightmix isn’t work press setuplightmix and generate after lightmix load file and select Located on one of the last remaining undeveloped coastal areas in California, this modern guest house resides on a wildlife preserve; exemplifying a successful balance of residential development and ecological preservation. Nestled into a steep hillside, the residence was designed with low visual and environmental impact on the surrounding landscape. Disguised by a low profile and green roof, the home itself invites sweeping (nearly 360 degree) views of the Pacific Ocean and surrounding rolling hills, through a generous amount of sliding glass and expansive decks, which cantilever over the foundation’s steep rock face.
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Quick Comparison
| Settings | ProVis3D 004 - Guest House remove | Fir Tree remove | Ceiba Pentandra Two tree set remove | Maple-tree 13 remove | River Mountains Scene remove | Collection plant vol 164 remove |
|---|---|---|---|---|---|---|
| Name | ProVis3D 004 - Guest House remove | Fir Tree remove | Ceiba Pentandra Two tree set remove | Maple-tree 13 remove | River Mountains Scene remove | Collection plant vol 164 remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 2686544 | 120631 | 3555237 | 3065753 | 3772277 | 3012252 |
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| Price | $50.00 | $10.00 | $25.00 | $9.00 | $44.00 | $7.90 |
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| Description | ||||||
| Content | Welcome Proviz 004 - Guest House Guest House Includes 1 professional completed scene. This scene highly detailed and use architectural visualizations. You can create your own perfect scenes by referencing these scenes Plugin : Sigershaders free plugin - Free Colorcorrect Plugin - Itoo Forest Pack Different atmosphere lightmix files included Max Version : 2014 and above -lower versions are sent if requested Render : Corona Render Include Corona Lightmix conf file If lightmix isn’t work press setuplightmix and generate after lightmix load file and select Located on one of the last remaining undeveloped coastal areas in California, this modern guest house resides on a wildlife preserve; exemplifying a successful balance of residential development and ecological preservation. Nestled into a steep hillside, the residence was designed with low visual and environmental impact on the surrounding landscape. Disguised by a low profile and green roof, the home itself invites sweeping (nearly 360 degree) views of the Pacific Ocean and surrounding rolling hills, through a generous amount of sliding glass and expansive decks, which cantilever over the foundation’s steep rock face. | Fir Tree Tris: 3185 Vert: 5811 Textures: Bark - 256x512 Normal/Diffuse/Specular Leaf -1024x1024 Normal/Diffuse(3 items)/Opacity | This collection gives you 2 detailed Ceibas. 20-25 m height in 3ds max 2016 native format and obj, Also include Vray and Corona shader. | There are 5 young maple trees in the scene. Height: 3.1 - 4.5 m Polygons: 493 614 Leaves using opacity map. Used vertex color. Enjoy your use! | River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3. | Collection plant vol 164 This model is light in volume with the best quality textures and materials poly: 809.442 vertex: 1.159.200 Version: 2011obj Version render 3dmax 2017 format final: vray corona obj Glad to see my store. Thank you |
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