Purple Daisy Pbr

$12.00
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Purple Daisy Pbr

Purple Daisy Pbr

$12.00

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Blender file with geometry nodes setup includes Fbx file include 2K pbr textures include

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SettingsPurple Daisy Pbr removeNight park removeCorals 2 and plants removeChrysanthemum flower Plant set 04 removeMagnolia flowers in vase removewisterial tree 10 set 02 remove
NamePurple Daisy Pbr removeNight park removeCorals 2 and plants removeChrysanthemum flower Plant set 04 removeMagnolia flowers in vase removewisterial tree 10 set 02 remove
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SKU44122544701193262408523373741498062847075
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ContentBlender file with geometry nodes setup includes Fbx file include 2K pbr textures includeNative file by Blender import some object from .skpHere you can find a lot of corals, shels, seaweeds and starfishes. All seaweeds have vertex colors for animation by vertex shader.Chrysanthemum flower Plant set 04 use software : 3dsmax ( corona /vray/fstorm/arnold ) and support animated - sketchup 2008 - Cinema 4D(vray/corona/default) - Blender -Maya - rhino - Modo - vrmesh( vray for revit /sketchup). Supports animated for 3dsmax 3 tree and with 1 color height 0.5 -1m Fbx and obj (Vray 4.2 and corona 5) Executed in 3d max 2013 All textures and materials needed for the rendering found in the archive Smoothing modifier is stored in the stack for convenienceIntroduction Terrific bouquet of magnolia branches in a vase of glass. All 3 branches are different. Branches have turbosmooth with 1 iteration, visible only when the render. Flowers and buds of additional smoothing is not required. .max 2014 .max 2011 The model is made in 3dsMax 2014 and has original UVW Mapping. The model consists of four groups: Magnolia branch 1 Magnolia branch 2 Magnolia branch 3 Vase with Water All pivots are placed in the right places. Overall dimensions of model: X = 961 mm Y = 961 mm Z = 740 mm Vase: D = 175 mm H = 300 mm The archive contains all the textures. All materials have the correct names.wisterial tree 10 set 02 1 tree and with 4 color Fbx and obj (Vray 4.2 and corona 5) Executed in 3d max 2013 All textures and materials needed for the rendering found in the archive Smoothing modifier is stored in the stack for convenience
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