Red bitten apple

Red bitten apple
Product details
Texture set: PBR textures 4096×4096 .png / Base Color / Metallic / Normal / (DirectX) / Roughnes / Height PBR textures 4096×4096 .png /Diffuse / Glossiness / Specular / Normal (DirectX) textures made in Substance Painter 3ds Max; obj; fbx files have standard mat: spec/gloss textures Geometry: Units: Centimeters Polygons: 11780 Vertex: 12152 Triangles: 4 Quads: 11776 Ngons: 0 Vertex with more than 5 edges: 0 Object: Dimension cm: 8.39cm x 8.1cm x 8.8cm Dimension inches: 3.29x 3.21 x 3.48″ Model parts: 5 Material count: 1 XForm: Yes BoxTrick: Yes
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Quick Comparison
| Settings | Red bitten apple remove | Ficus Microcarpa in Steel Planter remove | Scottish Highland with grass and moss remove | Tower Italian remove | Meadow Grass 02 remove | Grass Forest V 1 remove |
|---|---|---|---|---|---|---|
| Name | Red bitten apple remove | Ficus Microcarpa in Steel Planter remove | Scottish Highland with grass and moss remove | Tower Italian remove | Meadow Grass 02 remove | Grass Forest V 1 remove |
| Image | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
| SKU | 3197329 | 3899674 | 1893583 | 3070335 | 3723404 | 991304 |
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| Price | $16.00 | $2.00 | $25.00 | $3.00 | $10.00 | $10.00 |
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| Description | ||||||
| Content | Texture set: PBR textures 4096x4096 .png / Base Color / Metallic / Normal / (DirectX) / Roughnes / Height PBR textures 4096x4096 .png /Diffuse / Glossiness / Specular / Normal (DirectX) textures made in Substance Painter 3ds Max; obj; fbx files have standard mat: spec/gloss textures Geometry: Units: Centimeters Polygons: 11780 Vertex: 12152 Triangles: 4 Quads: 11776 Ngons: 0 Vertex with more than 5 edges: 0 Object: Dimension cm: 8.39cm x 8.1cm x 8.8cm Dimension inches: 3.29x 3.21 x 3.48" Model parts: 5 Material count: 1 XForm: Yes BoxTrick: Yes | Name: Ficus Microcarpa in Steel Planter Formats: 3Ds Max 2015, OBJ Units: Centimeters Preview renderer: Corona Material: Steel, vegetation Polys: 262,886 Verts: 289,395 unique names | Scottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) ) | Tower Italian 3d model! | Please read the description before purchasing. The house is not included, nor is the scene. It was only used to show how the grass looks in a real scene. Grass - Meadow - Lawn for Corona Render (Included CoronaScatter) What the scene includes: 2 rocks 5 dried leaves 7 types of grass 5 flowers (red, blue, white and purple) Plane of 8 meters x 7.9 meters What the file includes: 3DsMax 2019 file with Corona Renderer 6 It works the same for me in the Corona 3 version -OBJ file + MTL Screenshots of the settings of each CoronaScatter 14 textures polygons: Polys: 19.456 Verts: 64.351 | Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map |
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