Rhaphiolepis Oriental Pearl 02

$10.00
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Rhaphiolepis Oriental Pearl 02

Rhaphiolepis Oriental Pearl 02

$10.00

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Name: Rhaphiolepis_oriental_pearl_02 Version: 2013 Preview: No Units: Millimeters Dimension: 1686.19 x 862.53 x 476.45 Polys: 1 690 437 XForm: Yes Box Trick: Yes Model Parts: 2 Render: Corona Formats: 3Ds Max 2013, OBJ

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SettingsRhaphiolepis Oriental Pearl 02 removeDeer stag removeGrey Mangrove removePedal boat removeBlubberfish glass ball removeGrass Forest V 1 remove
NameRhaphiolepis Oriental Pearl 02 removeDeer stag removeGrey Mangrove removePedal boat removeBlubberfish glass ball removeGrass Forest V 1 remove
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SKU31693692927331184743431575073358147991304
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ContentName: Rhaphiolepis_oriental_pearl_02 Version: 2013 Preview: No Units: Millimeters Dimension: 1686.19 x 862.53 x 476.45 Polys: 1 690 437 XForm: Yes Box Trick: Yes Model Parts: 2 Render: Corona Formats: 3Ds Max 2013, OBJRigged and animated Deer model C4D, OBJ, FBX, STL,3DS File formats included animations are in C4D format onlyDetail of Grey Mangrove ( Avicennia Marina ) tree ready for your render. If you have any question about format or need more tree, contact me please. Notice : This tree very deatil just using for render not games asset.Texture set: PBR textures 4096x4096 .png / Base Color / Metallic / Normal (OpenGL) / Roughnes PBR textures 4096x4096 .png /Diffuse / Glossiness / Specular / Normal (DirectX) 3ds Max; obj; fbx files have standard mat: spec/gloss textures Geometry: Units: Centimeters Polygons: 174370 Vertex: 176054 Triangles: 0 Quads: 174370 Ngons: 0 Vertex with more than 5 edges: 0 Object: Dimension cm: 172.7cm x 245.1cm x 161.7cm Dimension inches: 68x 96.5 x 63.64" Model parts: 47 Material count: 3 XForm: Yes BoxTrick: YesBlue Planet Displacement sphere created in Xenodream Multiple file formats available: OBJ, Maya, Zbrush, ZTL, FBX & Collada DAE 400.000 Polygons, 200.000 Vertices For use in Architecture, Art projects or 3D Printing Enjoy!Light Map Test - Unreal Engine 4 - No error Grass Forest Polygons -42 Vertices - 84 UVs - overlapping With LODs ******Textures****** Textures: Grass Grass_1_2 All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map Grass Green And Die Polygons -379 Vertices - 423 UVs - overlapping With LODs ******Textures****** Textures: Grass - 1 obj All with Base Color (Spec) / Normal / Occlusion If there are objects with transparency such as leaves and branches there will be the specular map
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