Rhapis Excelsa Bush-9 different bush

$9.00
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Rhapis Excelsa Bush-9 different bush

Rhapis Excelsa Bush-9 different bush

$9.00

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Rhapis Excelsa Bush-9 different bush 3 Different 3D models in the scene Height: 2432mm & 2349mm & 2000mm & 1848mm & 1562mm & 1228mm & 1132mm & 1073mm & 703mm & Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl Polys: 824k + Verts: 1.121k 4K texture + 4K material JPEG (texture), MAX , OBJ + MTL + FBX 2012 3dmodels: MAX + OBJ + FBX 2012 Corona render + Vray (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo Smooth

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SettingsRhapis Excelsa Bush-9 different bush removeGreen Mountain Pack removeSmall Scene 2 removeShrubs Collection vol 241-Blender removeoutdoor plant003 Aloevera Agave MacDougalii bush collection removeScottish Highland with grass and moss remove
NameRhapis Excelsa Bush-9 different bush removeGreen Mountain Pack removeSmall Scene 2 removeShrubs Collection vol 241-Blender removeoutdoor plant003 Aloevera Agave MacDougalii bush collection removeScottish Highland with grass and moss remove
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SKU38683588688772871056521001142724231893583
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ContentRhapis Excelsa Bush-9 different bush 3 Different 3D models in the scene Height: 2432mm & 2349mm & 2000mm & 1848mm & 1562mm & 1228mm & 1132mm & 1073mm & 703mm & Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl Polys: 824k + Verts: 1.121k 4K texture + 4K material JPEG (texture), MAX , OBJ + MTL + FBX 2012 3dmodels: MAX + OBJ + FBX 2012 Corona render + Vray (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo Smooth4 Grass mountain 3d models ready for your project! -4096pix Textures (color/light/normal/height/splat/snow and other)Small Scene 2 Made In Blender3D v2.91. Texture Detail: Ground: 4096*4096 (Diffuse,Normal,Ao,roughness,metalness and Displacement maps). Rocks: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Trees: 2512*3685 (Diffuse,Normal,Ao,metallic,smoothness and Height maps), Dead Leaves: 4680*1966 (Diffuse,Normal,Ao,metallic,smoothness and Height maps), Plants: 512*512 (Diffuse,Normal and Roughness maps). Grass: 5615*2419 (Diffuse). Poly count: Verts: 9,891,465 | Polygon: 6,483,213 | Tris: 11,971,577. Exported: Blend | Fbx | Obj | Dae | Stl. Check out my other models: *Cgtrader.com/mohdarbaaz3. *Shrubs Collection vol 241-Blender Embark on a visual journey with these intricately crafted 3D natural shrub models. Immerse yourself in the beauty of virtual reality with these 16 stunning nature-inspired assets, meticulously designed with precision. Elevate your projects and storytelling with these high-quality models created using advanced rendering techniques. Enhance your designs with a touch of realism and bring nature's beauty into your creative endeavors. There are 16 different shrubs in archive. All textures are packed Materials: PBR Blender 3.3 Render(native): Cycles FBX+OBJ HDRI environments included Polygons (Total): 1941703 Vertices (Total): 4935590 To access the 3dsmax file of this product, you can refer to the following link: https://www.cgtrader.com/3d-models/plant/other/shrubs-collection-vol-241outdoor plant003 Aloevera Agave MacDougalii bush collection plant garden Format: 3dmax2018, OBJ Render: v.ray, corona Texture: Yes Polys: 933852 Vert: 695473Scottish Highland with grass and moss, hills and mountains. There is a high and a low version of the model in FBX and OBJ format and a 3d max file for you to play with. (trees are not included, these are just for visuals) 8k textures High detailed model Height map Diffuse map Normal map Best used as mid to far-away shots Detail is up to the mesh density you go for ( more polys more details (3dmax displace) )
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