River Mountains Scene

$44.00
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River Mountains Scene

River Mountains Scene

$44.00

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River Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.

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SettingsRiver Mountains Scene removeHollywood Juniper Tree - Chinese Banyan Tree Bundle remove2021 PBR Giant Sequoia Collection - Sequoiadendron Giganteum removePlants Carex Elata Aurea Grass Version4 removeMichelia Champaca Catalpa Bignonioides Orchid Fragrant Flower removeDead Bonsai Tree 1 remove
NameRiver Mountains Scene removeHollywood Juniper Tree - Chinese Banyan Tree Bundle remove2021 PBR Giant Sequoia Collection - Sequoiadendron Giganteum removePlants Carex Elata Aurea Grass Version4 removeMichelia Champaca Catalpa Bignonioides Orchid Fragrant Flower removeDead Bonsai Tree 1 remove
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ContentRiver Mountains Scene Made In Blender3D v3.1 Note: Only for Blender3d (uses particle system). Texture Detail: Ground 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Ground 3: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 1: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 2: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Mountain 3: 2048*2048 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Rocks: 4096*4096 (Diffuse,Normal,Ao,roughness,specular and Displacement maps). Grass: 2641*1679 (Diffuse and Normal maps). Pine Trees: (Bark): 4096*4096 (Diffuse,Normal,Ao and Displacement maps). | Leaves: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Plants 2: 512*512 (Diffuse,Normal and roughness maps). Plants 4: 4096*4096 (Diffuse,Normal,roughness and Displacement maps). Trees: (Bark): 4096*4096 (Diffuse,Normal,Specular and Displacement maps). (Leaves): 2641*1679 (Diffuse and Normal maps). Poly count: Verts: 9,061,815 | Polygon: 8,038,788 | Tris: 13,689,742. Check out my other models: Cgtrader.com/mohdarbaaz3.Features: Two Trees Included: Hollywood Juniper Tree & Chinese Banyan Tree 17% OFF for twin bundles Vray & Corona Render Engine Ready OBJ, FBX & Max Format 3DS Max 2015 Optimized Clean Topology Up to 99% Quad Unwrapped Overlapping Real-World Scale Transformed into zero Grouped Objects Named Materials Named Up to 4K Textures map You could purchase separately the tree models on the market, twin bundle you get discount. The models are not super low poly for mobile games with low res requirements but are not so high poly too. We made plants low poly for standard gamings which still are beautiful and have enough details, yet not so dense. Trees & Plants made PBR (Physically Based Renderer_ Standard which you could use in all standard game engines such as Unreal Engine, Cry Engine, Unity, etc. Also, you could use them in all standard 3D applications such as 3D Studio Max, Maya, Cinema 4D, Blender, Zbrush, Mudbox, Houdini, etc. Textures used overlapping to avoid getting oversize and is standard 4K and square. Files available for 3DS Max with Corona render engine and V-Ray render engine. Also, provided OBJ format with standards which you could use on any 3D application which supports that format. If you have any questions or difficulty, don't hesitate and contact us. Best Regards. DATEC Studio.This XfrogPlants Giant Sequoia 3D collection contains six high resolution plants of different ages and seasons, in 16 popular 3d formats. 2021 XfrogPlants - What's New? Our plants are now better quality than ever, featuring High Resolution Geometry, Season and age variants, and textures of the utmost quality. These High Resolution PBR Textures have highly advanced shaders, individually created for and approved by the manufacturer of every renderer format (not translated, they are actually handcrafted shader networks specific to each renderer.) This means 2021 Shaders are all inspected and approved by each 3D Software manufacturer. Vray, Unreal, Unity, Redshift, Corona, Octane, Maya, Max, OBJ, FBX, Arnold, Clarisse, Blender(Cycles and Eevee), FStorm, ForestPack, and more! Unreal, Unity, Eevee, each include 3 LOD for highspeed results and 2nd layer UVs for highest flexibility and control! Tree, evergreen conifer Origin: California (Sierra Nevada) Environment: mountain slopes, on deep, humid soil Climate: mild, temperate Notes: The second longest-living tree species, with exemplars that are almost 4.000 years old, Giant Sequoias, when very old, are still undisputedly the most spectacular trees that man can see. It is cold-tolerant. If planted outside the native area, the Giant Sequoia doesn’t grow taller than half of it’s potential height.HQ Plants Carex Elata Aurea Grass Version4 This golden sedge that looks like a grass thrives on banks or in marshy areas. It forms a tuft with a gracefully arched port, composed of long and fine leaves, of a golden yellow bordered with light green, all the more golden as the plant receives the sun. Its spring flowering is made of fine brown spikes. Vegetation dries up in winter. The stump, very hardy, supports being submerged under 10 cm of water. 4 Different 3D models in the scene Height: 700mm & 800mm & 600mm & 500mm Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl Polys: 511k + Verts: 1084k 4K texture + 4K material JPEG (texture), MAX, OBJ + MTL + FBX 2012 + Blender 2.9 + Maya 2018 3dmodels: MAX + OBJ + FBX 2012 + Blender 2.9 + Maya 2018 Corona render + Vray rander (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 FBX 2012 + Blender 2.9 + Maya 2018 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo SmoothMichelia Champaca and Catalpa Bignonioides and Orchid Fragrant Flower 3 Different 3D models in the scene Height: 3.1m, 3.3m, 3.4m Materials is archive (material library) Corona mtl + Vray mtl + Standard mtl Polys: 811k + Verts: 1.223k 4K texture + 4K material JPEG (texture), MAX , OBJ + MTL + FBX 2012 3dmodels: MAX + OBJ + FBX 2012 Corona render + Vray (Renderer Engine-MAX + FBX) Scanline render (Renderer Engine-MAX + OBJ) Models has unwrapped overlapping and maps supported traditional 3ds Max texturing. (tiling coordinates) Note: To use the max file you need to use at 3dsmax 2015 Units: Millimeter Clean Topology (quad mesh) You Can Add Turbo SmoothPhotorealistic Dead Forest Tree Stylised 3D Model, obtained by scanning a dead bonsai tree. Roots and fine branches included. The model can be used to create fantasy forests, or in architectural visualisation. The branches and roots require some polygons, but it still renders fast and can be used in realtime applications. In the zip archive you'll find an OBJ file and an 8k texture map.
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